Range (Ability)

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Range (Ability) is a stat: The maximum distance to a target of this ability, or to the center of the target location. Its minimum allowed value is 0. Its default value is 25.

  • Ability Range (Cells)
    Beckon Content added by the Royalty DLC 19.9
    Berserk Content added by the Royalty DLC 19.9
    Berserk pulse Content added by the Royalty DLC 14.9
    Blinding pulse Content added by the Royalty DLC 24.9
    Burden Content added by the Royalty DLC 29.9
    Chaos skip Content added by the Royalty DLC 24.9
    Chunk skip Content added by the Royalty DLC 24.9
    Flashstorm Content added by the Royalty DLC 19.9
    Focus Content added by the Royalty DLC 27.9
    Invisibility Content added by the Royalty DLC 19.9
    Manhunter pulse Content added by the Royalty DLC 34.9
    Neural heat dump Content added by the Royalty DLC 24.9
    Neuroquake Content added by the Royalty DLC 5.9
    Painblock Content added by the Royalty DLC 24.9
    Skip Content added by the Royalty DLC 27.9
    Skipshield Content added by the Royalty DLC 24.9
    Smokepop Content added by the Royalty DLC 24.9
    Solar pinhole Content added by the Royalty DLC 24.9
    Stun Content added by the Royalty DLC 24.9
    Vertigo pulse Content added by the Royalty DLC 24.9
    Wallraise Content added by the Royalty DLC 24.9
    Waterskip Content added by the Royalty DLC 24.9
  • Stat Def Data[edit]

    Def Name
    Label
    Label For Full Stat List
    Offset Label
    Attributes
    Description Category Parameters Complex
    Parameters
    Display
    Priority
    In
    Category
    • Def Name:
      Ability_Range
    • Label:
      range
    The maximum distance to a target of this ability, or to the center of the target location.
    • Display Order:
      60
    • Def Name:
      Ability
    • Label:
      Ability
    • Display All By Default:
      false
    • Default Base Value: 25
    • Min Value: 0
    • Hide At Value: 0
    • Show If Undefined: false
    - 1001

    Version history[edit]