Beckon
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This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |
Beckon
Beckon is a level 3 psycast that causes the target to walk towards the caster until either damaged or the duration expires.
Acquisition[edit]
There are two ways to acquire the psycast Beckon:
- Upon reaching psylink level 3, a random psycast of level 3 is granted regardless of how this level up is achieved. This won't apply if the psycaster already knew one or more level 3 psycast.
- Beckon can also be acquired from a psytrainer naming it. See the psytrainer page for further details.
Summary[edit]
casterMustBeCapableOfViolence>false</ <canTargetAnimals>True</canTargetAnimals> <neverTargetIncapacitated>True</neverTargetIncapacitated> - does this just mean downed or does it mean crawling too?
Analysis[edit]
This section is suggested to be rewritten. Reason: 1) Currently just a Copy-paste of minor tactics previously on Psycasts - needs verification, rewriting, formatting, and expansion 2) using on friendlies? No goodwill penalty?. You can help the RimWorld Wiki by improving it. |
- Can force enemies into melee range for engagement, or simply pull them out of cover into the open so your ranged attackers can destroy them.
- Can delay a particularly dangerous enemy, such as a doomsday rocket launcher user, from firing until a countermeasure can be deployed (e.g. melee closing, ranged move into position, your own weapon fires, a skipshield can be placed etc.)
- Great for peeling enemy melee off a vulnerable friendly.
- Can also be useful to pull a ranged enemy out of an ancient danger without using the more expensive skip psycast.
Version history[edit]
- Royalty DLC Release - Added.
- 1.1.2571 - Range reduced from 25 to 20, duration reduced from 10 to 8.
- 1.5.4062 - Fix: Beckon ability doesn’t wake up dormant mechs.