Accuracy (Medium)
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Accuracy (Medium) is a stat: The weapon's accuracy at a distance of 25 cells.
An actual shot's chance to hit will also be affected by other factors. Its minimum allowed value is 1%. Its maximum allowed value is 100%. Its default value is 100%.
Bases[edit]
| Weapon | Accuracy (Medium) Base |
|---|---|
| Assault rifle | 65 |
| Autocannon | 66 |
| Autocannon turret | 66 |
| Autopistol | 40 |
| Bolt-action rifle | 90 |
| Chain shotgun | 55 |
| Charge lance | 85 |
| Charge rifle | 55 |
| Foam turret | 100 |
| Greatbow | 75 |
| Heavy SMG | 35 |
| Heavy charge blaster | 26 |
| LMG | 35 |
| Light charge blaster | 26 |
| Machine pistol | 35 |
| Mini-slugger | 35 |
| Mini-turret | 45 |
| Mini-turret gun | 45 |
| Minigun | 25 |
| Needle gun | 90 |
| Pila | 50 |
| Pump shotgun | 77 |
| Recurve bow | 65 |
| Revolver | 55 |
| Rocketswarm launcher | 66 |
| Short bow | 45 |
| Sniper rifle | 88 |
| Thump cannon | 77 |
| Uranium slug cannon | 44 |
| Uranium slug turret | 44 |
| Hellcat rifle |
65 |
| Nerve spiker |
65 |
| Tactical turret |
45 |
| Tactical turret gun |
45 |
| Beam graser |
65 |
| Charge blaster turret |
90 |
| Flamebow |
45 |
| Hellsphere cannon |
100 |
| Mini-flameblaster |
35 |
| Mini-shotgun |
70 |
| Needle launcher |
90 |
| Slugthrower |
40 |
| Spiner |
40 |
| Toxic needle gun |
90 |
| Beam repeater |
65 |
| Scattergun |
72 |
Factors[edit]
Accuracy (Medium) is multiplied by a factor depending on weapon quality:
| Quality | Factor |
|---|---|
| Awful | ×80% |
| Poor | ×90% |
| Normal | ×100% |
| Good | ×110% |
| Excellent | ×120% |
| Masterwork | ×135% |
| Legendary | ×150% |
Stat Def Data[edit]
| Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
|---|---|---|---|---|---|
|
The weapon's accuracy at a distance of 25 cells. An actual shot's chance to hit will also be affected by other factors. |
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5108 |