Beam graser

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Beam graser

Beam graser

A gamma ray laser which fires a sweeping beam. The narrow, high-energy beam can pierce thick armor and ignite targets.

Base Stats

Type
EquipmentWeapons
Tech Level
Spacer
Weapon Class
Mechanoid
Market Value
144 Silver
Mass
4 kg

Ranged Combat

Mode
Beam
Damage
10 dmg (Beam)
Armor penetration
50%
Warm-Up
60 ticks (1 sec)
Cooldown
102 ticks (1.7 secs)
Range
24.9 tile(s)
Minimum Range
3.9 tiles
Accuracy
60% - 70% - 65% - 55%
Burst Count
5 (per burst)
Burst Ticks
22 ticks (0.37 secs)
(163.64 RPM)
Total Burst Time
88 ticks (1.47 secs)

Melee Combat

Melee Attack 1
Barrel
9 dmg (Blunt)
13.5% AP
2 seconds cooldown
Melee Attack 2 
Barrel
9 dmg (Poke)
13.5% AP
2 seconds cooldown

Creation

Crafted At
Fabrication bench
Required Research
Beam weapons
Skill Required
Crafting 8
Work To Make
47,000 ticks (13.06 mins)
Resources to make
Plasteel 30 + Steel 30 + Advanced component 4
Technical
Has Quality
False
weaponTags
BeamGraserGun


The beam graser is a ranged weapon added by the Biotech DLC. It is the main armament of the tesseron.

Acquisition[edit]

In the Biotech DLC alone, beam grasers cannot be crafted. Instead they can be found ??. Beam grasers also spawn on all tesserons, including those gestated by a colony, however they will not be dropped upon their death.

With the Odyssey DLC, Beam grasers can be crafted at a fabrication bench once the Beam weapons research project has been completed. Each requires Plasteel 30 Plasteel, Steel 30 Steel, Advanced component 4 Advanced components, 47,000 ticks (13.06 mins) of work modified by the general labor speed of the crafter, and a crafting skill of 8.

Summary[edit]

  • This weapon has a minimum range of 3.9. It has special damage rules and an instant projectile.
  • Creates a physical beam that sweeps from one end to another in a line. It hits everything that remains in its way, except for the intended target.
  • The intended target is immune to the physical beam, but is hit directly, using regular accuracy mechanics.
  • Checks heat armor. Has a 50% to light enemies on fire.
  • Bypasses area shields. Personal shields block projectile, but not ignite chance.

<buildingDamageFactorImpassable>0.4</buildingDamageFactorImpassable> <buildingDamageFactorPassable>0.2</buildingDamageFactorPassable>

Analysis[edit]

Melee attacks table[edit]

Feature Toggle
AttacksRitual Quality Check Off.pngRitual Quality Check On.png
  • Beam graser Beam graser Barrel (Blunt) Barrel (Poke) Human: Left & right fist (Blunt) HP Value
    DPS[1] AP[1] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2]
    4.4 13.13% 9 2s 13.5% 4.5 37.5% 9 2s 13.5% 4.5 37.5% 8.2 2s 12% 4.1 12.5% 100 144 Silver
    1. 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
      It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human.
    2. Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder

    Version history[edit]

    • Biotech DLC Release - Added.
    • 1.4.3555 - Armor Penetration of Beam increased to 50% from 1%
    • 1.6.4518 - No longer an unobtainable nor a mechanoid exclusive weapon. Can now be found in play. Crafting recipe added. Tech level changed from Ultra to Spacer. Description changed from "A high-energy gamma ray laser which fires a sweeping beam that burns and ignites targets. Because of the health risks, grasers are usually only used by mechanoids, and this one was made to interface directly with a mechanoid wielder and draw from its power source. changed to "A gamma ray laser which fires a sweeping beam. The narrow, high-energy beam can pierce thick armor and ignite targets."