Spear
Spear
A polearm tipped with a sharp point for stabbing opponents.
Base Stats
Ranged Combat
- Mode
- Melee
Melee Combat
- Mode
- Melee
- Melee Attack 1
- Shaft
13 dmg (Blunt)
20% AP
2.6 seconds cooldown - Melee Attack 2
- Shaft
13 dmg (Poke)
20% AP
2.6 seconds cooldown - Melee Attack 3
- Point
23 dmg (Stab)
50% AP
2.6 seconds cooldown
Creation
- Required Research
- Long blades
- Skill Required
- Crafting 4
- Work To Make
- 12,000 ticks (3.33 mins)
- Work Speed Stat
- General Labor Speed
- Stuff Tags
- Metallic, Woody
- Has Quality
- True
- weaponTags
- NeolithicMeleeAdvanced, MedievalMeleeAdvanced, Spear
The spear is a melee weapon that does a large amount of sharp damage with high AP.
Acquisition[edit]
Spears can be crafted at a fueled smithy or electric smithy once the Long blades research project has been completed. Each requires
75 Stuff (Metallic/Woody, 750 for SVMs), 12,000 ticks (3.33 mins) of work modified by the general labor speed of the crafter and the work to make factor of the material, and a crafting skill of 4.
Spears can be purchased from any combat supplier or war merchant, or obtained from several kinds of melee raiders.
Analysis[edit]
The spear is a sharp weapon with a very similar damage output to the longsword, despite the in-game tooltips stating otherwise. This is because the game does not account for the melee verb selection mechanic introduced in 1.1.
Spears and/or longswords are the best sharp melee weapons that colonists can craft. They compete with maces and warhammers
for best overall craftable weapon. In-depth comparison can be seen in the below section.
Comparison to longswords[edit]
Spears have very slightly less DPS. The longsword is +1% stronger in raw DPS than the spear, after considering melee verb selection. In exchange, the spear has noticeably more AP (+14%) and costs
25 materials less. This makes the spear numerically superior, but that is not the full story.
Longswords can either Cut or Stab, while spears can only Stab. Cut damage has a chance to "cleave" through body parts. This increases damage per swing by 140%, but its damage is split between body parts. Cleave will cause pain shock faster, due to increased damage, and pain shock is the most common way to down a pawn. Also, a cut is more likely to destroy body parts it reduces to 0 HP, but stab focuses damage into one area, so stabs are more likely to destroy limbs and vital oranges.
Overall, which option is better depends on expected targets and quality:
- At normal to excellent qualities, longswords are often better (definitely more consistent) for fighting against unarmored humans, lightly armored humans, and light mechs like scythers and lancers. This is due to the increased damage from cleaving. Spears would be better for fighting against armored enemies, like centipedes, due to the higher AP.
- Both a masterwork plasteel spear and sword are able to one-shot body parts like head and neck, though not the torso. The masterwork spear is more likely to one-shot human enemies, as the damage won't be spread out, but empirical testing suggests that the longsword remains better against unarmored targets.[More testing needed] Spears still have more AP, so are better against armored enemies.
Melee damage factor[edit]
Melee damage factor boosts (strong melee damage gene
and juggernaut serum
) will not boost the AP of the spear but will boost the AP of the longsword, due to how the spear is coded. Therefore, with strong melee or juggernaut serum, the longsword becomes almost strictly better due to now having better AP and better DPS than the spear. In addition, high quality longswords are able to destroy important body parts even when cleaving, so the spear's ability to focus on single body parts is a detriment, not a benefit.
The masterwork steel longsword given at the start of the The Sanguophage scenario is particularly relevant. With your sanguophage, it can one-shot through a torso stab and one-shot through cleaving pain. This longsword is actually stronger per-hit than an excellent plasteel longsword, and likely better than any weapon you'll be seeing for a while.
Comparison to maces[edit]
The spear shares a niche with the mace, as both offer better anti-armor properties than the longsword, gladius, or knife. Compared to the spear, the mace requires fewer crafting materials, is best made of uranium rather than plasteel, and is unlocked with Smithing research rather than Long Blades. Before armor, spears deal +12% more damage than a mace of equal quality. Maces are good against armor despite having low AP, since most enemies have very little Blunt armor.
At normal quality, a plasteel spear deals more damage than a uranium mace until fighting enemies with 68% Sharp armor. This means that spear is better against most mechanoids. But uranium mace will be far stronger than spears against flak vests (when hitting the vest) and power armor, dealing 42.9% more DPS than plasteel spear against flak vest at normal quality. This makes mace generally better against outlander and imperial raids.
This assumes plasteel vs. uranium. If both weapons are made out of steel, then the mace becomes relatively better against centipedes and plate armor and the like. Also remember that maces are cheaper, and that uranium is generally used less than plasteel.
Notes:
- Once you reach masterwork quality, the plasteel spear's AP gets very high. No enemy, short of the empire's absolute best soldiers
, has enough armor to justify using the mace. The spear is roughly equal against most power armor (a few % DPS worse), but can ignore all of a centipede's armor for the full 112%-of-mace damage. - This comparison does not account for the strong melee damage gene.
With strong melee damage, the mace comes out ahead due to blunt damage not wasting damage when overkilling a body part.
Attack table
| Feature | Toggle |
|---|---|
| Attacks | |
| Quality |
| Shaft (Blunt) | Shaft (Poke) | Point (Stab) | Human: Left & right fist (Blunt) | HP | Value | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Quality | Material | DPS[1] | AP[1] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | ||
| Awful | 7.97 | 42.3% | 9.36 | 2.6s | 14.4% | 3.6 | 6.25% | 9.36 | 2.6s | 14.4% | 3.6 | 6.25% | 23.92 | 2.6s | 52% | 9.2 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 200 | 82 | |
| Awful | 5.02 | 26% | 10.4 | 2.6s | 16% | 4 | 6.25% | 10.4 | 2.6s | 16% | 4 | 6.25% | 13.8 | 2.6s | 30% | 5.31 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 60 | 3,770 | |
| Awful | 8.57 | 45.5% | 10.4 | 2.6s | 16% | 4 | 6.25% | 10.4 | 2.6s | 16% | 4 | 6.25% | 25.76 | 2.6s | 56% | 9.91 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 50 | 220 | |
| Awful | 8.39 | 36.3% | 9.36 | 2.08s | 14.4% | 4.5 | 6.25% | 9.36 | 2.08s | 14.4% | 4.5 | 6.25% | 20.24 | 2.08s | 44% | 9.73 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 280 | 385 | |
| Awful | 5.57 | 29% | 10.4 | 2.6s | 16% | 4 | 6.25% | 10.4 | 2.6s | 16% | 4 | 6.25% | 15.64 | 2.6s | 34% | 6.02 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 70 | 395 | |
| Awful | 6.39 | 33.5% | 10.4 | 2.6s | 16% | 4 | 6.25% | 10.4 | 2.6s | 16% | 4 | 6.25% | 18.4 | 2.6s | 40% | 7.08 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 100 | 93 | |
| Awful | 6.6 | 37.5% | 15.6 | 2.86s | 24% | 5.45 | 6.25% | 15.6 | 2.86s | 24% | 5.45 | 6.25% | 20.24 | 2.86s | 44% | 7.08 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 250 | 265 | |
| Awful | 3.87 | 12.73% | 9.36 | 2.6s | 14.4% | 3.6 | 8.33% | 9.36 | 2.6s | 14.4% | 3.6 | 8.33% | 7.36 | 2.6s | 16% | 2.83 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 37.5% | 65 | 60 | |
| Poor | 8.92 | 47.4% | 10.53 | 2.6s | 16.2% | 4.05 | 6.25% | 10.53 | 2.6s | 16.2% | 4.05 | 6.25% | 26.91 | 2.6s | 58.5% | 10.35 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 200 | 123 | |
| Poor | 5.6 | 29.06% | 11.7 | 2.6s | 18% | 4.5 | 6.25% | 11.7 | 2.6s | 18% | 4.5 | 6.25% | 15.53 | 2.6s | 33.75% | 5.97 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 60 | 5,655 | |
| Poor | 9.59 | 51% | 11.7 | 2.6s | 18% | 4.5 | 6.25% | 11.7 | 2.6s | 18% | 4.5 | 6.25% | 28.98 | 2.6s | 63% | 11.15 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 50 | 330 | |
| Poor | 9.38 | 40.65% | 10.53 | 2.08s | 16.2% | 5.06 | 6.25% | 10.53 | 2.08s | 16.2% | 5.06 | 6.25% | 22.77 | 2.08s | 49.5% | 10.95 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 280 | 575 | |
| Poor | 6.21 | 32.44% | 11.7 | 2.6s | 18% | 4.5 | 6.25% | 11.7 | 2.6s | 18% | 4.5 | 6.25% | 17.6 | 2.6s | 38.25% | 6.77 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 70 | 595 | |
| Poor | 7.13 | 37.5% | 11.7 | 2.6s | 18% | 4.5 | 6.25% | 11.7 | 2.6s | 18% | 4.5 | 6.25% | 20.7 | 2.6s | 45% | 7.96 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 100 | 139 | |
| Poor | 7.37 | 42% | 17.55 | 2.86s | 27% | 6.14 | 6.25% | 17.55 | 2.86s | 27% | 6.14 | 6.25% | 22.77 | 2.86s | 49.5% | 7.96 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 250 | 400 | |
| Poor | 3.83 | 15.08% | 10.53 | 2.6s | 16.2% | 4.05 | 18.75% | 10.53 | 2.6s | 16.2% | 4.05 | 18.75% | 8.28 | 2.6s | 18% | 3.18 | 25% | 8.2 | 2s | 12% | 4.1 | 2× 18.75% | 65 | 90 | |
| Normal | 9.75 | 53.25% | 11.7 | 2.6s | 18% | 4.5 | 12.5% | 11.7 | 2.6s | 18% | 4.5 | 12.5% | 29.9 | 2.6s | 65% | 11.5 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 164 | |
| Normal | 6.17 | 32.13% | 13 | 2.6s | 20% | 5 | 6.25% | 13 | 2.6s | 20% | 5 | 6.25% | 17.25 | 2.6s | 37.5% | 6.63 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 60 | 7,540 | |
| Normal | 10.54 | 57.5% | 13 | 2.6s | 20% | 5 | 12.5% | 13 | 2.6s | 20% | 5 | 12.5% | 32.2 | 2.6s | 70% | 12.38 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 50 | 440 | |
| Normal | 10.53 | 45.75% | 11.7 | 2.08s | 18% | 5.63 | 12.5% | 11.7 | 2.08s | 18% | 5.63 | 12.5% | 25.3 | 2.08s | 55% | 12.16 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 770 | |
| Normal | 6.86 | 35.88% | 13 | 2.6s | 20% | 5 | 6.25% | 13 | 2.6s | 20% | 5 | 6.25% | 19.55 | 2.6s | 42.5% | 7.52 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 70 | 795 | |
| Normal | 7.88 | 41.5% | 13 | 2.6s | 20% | 5 | 6.25% | 13 | 2.6s | 20% | 5 | 6.25% | 23 | 2.6s | 50% | 8.85 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 100 | 186 | |
| Normal | 8.15 | 46.5% | 19.5 | 2.86s | 30% | 6.82 | 6.25% | 19.5 | 2.86s | 30% | 6.82 | 6.25% | 25.3 | 2.86s | 55% | 8.85 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 250 | 530 | |
| Normal | 4.36 | 17.17% | 11.7 | 2.6s | 18% | 4.5 | 37.5% | 11.7 | 2.6s | 18% | 4.5 | 37.5% | 9.2 | 2.6s | 20% | 3.54 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 120 | |
| Good | 10.73 | 58.58% | 12.87 | 2.6s | 19.8% | 4.95 | 12.5% | 12.87 | 2.6s | 19.8% | 4.95 | 12.5% | 32.89 | 2.6s | 71.5% | 12.65 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 205 | |
| Good | 6.75 | 35.19% | 14.3 | 2.6s | 22% | 5.5 | 6.25% | 14.3 | 2.6s | 22% | 5.5 | 6.25% | 18.98 | 2.6s | 41.25% | 7.3 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 60 | 8,040 | |
| Good | 11.59 | 63.25% | 14.3 | 2.6s | 22% | 5.5 | 12.5% | 14.3 | 2.6s | 22% | 5.5 | 12.5% | 35.42 | 2.6s | 77% | 13.62 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 50 | 550 | |
| Good | 11.58 | 50.33% | 12.87 | 2.08s | 19.8% | 6.19 | 12.5% | 12.87 | 2.08s | 19.8% | 6.19 | 12.5% | 27.83 | 2.08s | 60.5% | 13.38 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 960 | |
| Good | 7.5 | 39.31% | 14.3 | 2.6s | 22% | 5.5 | 6.25% | 14.3 | 2.6s | 22% | 5.5 | 6.25% | 21.51 | 2.6s | 46.75% | 8.27 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 70 | 990 | |
| Good | 8.63 | 45.5% | 14.3 | 2.6s | 22% | 5.5 | 6.25% | 14.3 | 2.6s | 22% | 5.5 | 6.25% | 25.3 | 2.6s | 55% | 9.73 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 100 | 230 | |
| Good | 8.93 | 51% | 21.45 | 2.86s | 33% | 7.5 | 6.25% | 21.45 | 2.86s | 33% | 7.5 | 6.25% | 27.83 | 2.86s | 60.5% | 9.73 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 250 | 665 | |
| Good | 4.75 | 18.68% | 12.87 | 2.6s | 19.8% | 4.95 | 37.5% | 12.87 | 2.6s | 19.8% | 4.95 | 37.5% | 10.12 | 2.6s | 22% | 3.89 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 150 | |
| Excellent | 11.7 | 63.9% | 14.04 | 2.6s | 21.6% | 5.4 | 12.5% | 14.04 | 2.6s | 21.6% | 5.4 | 12.5% | 35.88 | 2.6s | 78% | 13.8 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 245 | |
| Excellent | 7.33 | 38.25% | 15.6 | 2.6s | 24% | 6 | 6.25% | 15.6 | 2.6s | 24% | 6 | 6.25% | 20.7 | 2.6s | 45% | 7.96 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 60 | 8,540 | |
| Excellent | 12.65 | 69% | 15.6 | 2.6s | 24% | 6 | 12.5% | 15.6 | 2.6s | 24% | 6 | 12.5% | 38.64 | 2.6s | 84% | 14.86 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 50 | 660 | |
| Excellent | 12.63 | 54.9% | 14.04 | 2.08s | 21.6% | 6.75 | 12.5% | 14.04 | 2.08s | 21.6% | 6.75 | 12.5% | 30.36 | 2.08s | 66% | 14.6 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 1,155 | |
| Excellent | 8.15 | 42.75% | 15.6 | 2.6s | 24% | 6 | 6.25% | 15.6 | 2.6s | 24% | 6 | 6.25% | 23.46 | 2.6s | 51% | 9.02 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 70 | 1,190 | |
| Excellent | 9.38 | 49.5% | 15.6 | 2.6s | 24% | 6 | 6.25% | 15.6 | 2.6s | 24% | 6 | 6.25% | 27.6 | 2.6s | 60% | 10.62 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 100 | 280 | |
| Excellent | 9.71 | 55.5% | 23.4 | 2.86s | 36% | 8.18 | 6.25% | 23.4 | 2.86s | 36% | 8.18 | 6.25% | 30.36 | 2.86s | 66% | 10.62 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 250 | 800 | |
| Excellent | 5.13 | 20.2% | 14.04 | 2.6s | 21.6% | 5.4 | 37.5% | 14.04 | 2.6s | 21.6% | 5.4 | 37.5% | 11.04 | 2.6s | 24% | 4.25 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 180 | |
| Masterwork | 14.14 | 77.21% | 16.97 | 2.6s | 26.1% | 6.53 | 12.5% | 16.97 | 2.6s | 26.1% | 6.53 | 12.5% | 43.36 | 2.6s | 94.25% | 16.68 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 410 | |
| Masterwork | 8.77 | 45.91% | 18.85 | 2.6s | 29% | 7.25 | 6.25% | 18.85 | 2.6s | 29% | 7.25 | 6.25% | 25.01 | 2.6s | 54.38% | 9.62 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 60 | 9,540 | |
| Masterwork | 15.28 | 83.38% | 18.85 | 2.6s | 29% | 7.25 | 12.5% | 18.85 | 2.6s | 29% | 7.25 | 12.5% | 46.69 | 2.6s | 101.5% | 17.96 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 50 | 1,100 | |
| Masterwork | 15.27 | 66.34% | 16.97 | 2.08s | 26.1% | 8.16 | 12.5% | 16.97 | 2.08s | 26.1% | 8.16 | 12.5% | 36.69 | 2.08s | 79.75% | 17.64 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 1,925 | |
| Masterwork | 9.76 | 51.34% | 18.85 | 2.6s | 29% | 7.25 | 6.25% | 18.85 | 2.6s | 29% | 7.25 | 6.25% | 28.35 | 2.6s | 61.63% | 10.9 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 70 | 1,985 | |
| Masterwork | 11.43 | 61.63% | 18.85 | 2.6s | 29% | 7.25 | 12.5% | 18.85 | 2.6s | 29% | 7.25 | 12.5% | 33.35 | 2.6s | 72.5% | 12.83 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 465 | |
| Masterwork | 12.09 | 70.69% | 28.28 | 2.86s | 43.5% | 9.89 | 12.5% | 28.28 | 2.86s | 43.5% | 9.89 | 12.5% | 36.69 | 2.86s | 79.75% | 12.83 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 250 | 1,330 | |
| Masterwork | 6.08 | 23.99% | 16.97 | 2.6s | 26.1% | 6.53 | 37.5% | 16.97 | 2.6s | 26.1% | 6.53 | 37.5% | 13.34 | 2.6s | 29% | 5.13 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 300 | |
| Legendary | 18.98 | 107.25% | 19.31 | 2.6s | 29.7% | 7.43 | 0% | 19.31 | 2.6s | 29.7% | 7.43 | 0% | 49.34 | 2.6s | 107.25% | 18.98 | 100% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 820 | |
| Legendary | 9.92 | 52.03% | 21.45 | 2.6s | 33% | 8.25 | 6.25% | 21.45 | 2.6s | 33% | 8.25 | 6.25% | 28.46 | 2.6s | 61.88% | 10.95 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 60 | 10,540 | |
| Legendary | 17.39 | 94.88% | 21.45 | 2.6s | 33% | 8.25 | 12.5% | 21.45 | 2.6s | 33% | 8.25 | 12.5% | 53.13 | 2.6s | 115.5% | 20.43 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 50 | 2,200 | |
| Legendary | 17.37 | 75.49% | 19.31 | 2.08s | 29.7% | 9.28 | 12.5% | 19.31 | 2.08s | 29.7% | 9.28 | 12.5% | 41.75 | 2.08s | 90.75% | 20.07 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 3,770 | |
| Legendary | 11.37 | 60.84% | 21.45 | 2.6s | 33% | 8.25 | 12.5% | 21.45 | 2.6s | 33% | 8.25 | 12.5% | 32.26 | 2.6s | 70.13% | 12.41 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 70 | 3,795 | |
| Legendary | 13.01 | 70.13% | 21.45 | 2.6s | 33% | 8.25 | 12.5% | 21.45 | 2.6s | 33% | 8.25 | 12.5% | 37.95 | 2.6s | 82.5% | 14.6 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 930 | |
| Legendary | 13.76 | 80.44% | 32.18 | 2.86s | 49.5% | 11.25 | 12.5% | 32.18 | 2.86s | 49.5% | 11.25 | 12.5% | 41.75 | 2.86s | 90.75% | 14.6 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 250 | 2,660 | |
| Legendary | 6.84 | 27.03% | 19.31 | 2.6s | 29.7% | 7.43 | 37.5% | 19.31 | 2.6s | 29.7% | 7.43 | 37.5% | 15.18 | 2.6s | 33% | 5.84 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 600 | |
For the full effects of qualities, see Quality.
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human. - ↑ Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder
Version history[edit]
- 0.7.581 - Added
- 1.1.2610 - Implementation of new melee verb system. Previously, spears were more likely to use their shaft rather than their point. This now results in spears having higher DPS than what the game's infobox states.
- 1.5.4062 - Received a new texture

