Flak vest

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Flak vest

Flak vest

A vest with armor plates inserted on the chest and back. While quite effective at deflecting gunshots and stabbing attacks against the chest, it does nothing to protect the limbs.

Base Stats

Type
GearArmor
Tech Level
Industrial
Market Value
225 Silver
Mass
4 kg
HP
200
Flammability
60%

Apparel

Insulation - Cold
°C (1.8 °F)
Insulation - Heat
°C (0 °F)
Armor - Sharp
100%
Armor - Blunt
36%
Armor - Heat
27%
Clothing For Nudity
True
Coverage
Torso, Neck, Left Shoulder, Right Shoulder
Layer
Middle
Lifestage
Adult

Creation

Crafted At
Machining table
Required Research
Flak armor
Skill Required
Crafting 4
Work To Make
9,000 ticks (2.5 mins)
Work Speed Stat
General Labor Speed
Resources to make
Steel 60 + Cloth 30 + Component 1
Technical
Has Quality
True
thingCategories
ApparelArmor
defaultOutfitTags
Soldier
tags
IndustrialMilitaryBasic


The flak vest is a type of armor that protects well against sharp/piercing attacks (e.g. bullets, stabs, cuts, bites), and offer minor protection against blunt attacks, explosions and the ever-present threat of clubs, maces, and wild animals.

Acquisition[edit]

Flak vests can be crafted at a machining table once the Flak armor research project has been completed. Each requires Steel 60 Steel, Cloth 30 Cloth, Component 1 Component, 9,000 ticks (2.5 mins) of work modified by the general labor speed of the crafter, and a crafting skill of 4.

They can also be bought from orbital, Outlander, or Empire Content added by the Royalty DLC traders, as well as Outlander and Empire faction bases. Flak vests are also commonly found on Outlanders, Pirates, Ancients and Imperial Troopers Content added by the Royalty DLC.

Summary[edit]

When equipped, a flak vest reduces the pawn's base move speed by −0.12 c/s. As offsets such as these apply before multiplicative effects such as from Moving capacity, the actual impact on move speed can be larger or smaller than this value. For example, a pawn with 125% Moving would have their speed decreased by −0.15 c/s, while a pawn with only 50% Moving would only have their speed decreased by −0.06 c/s. See Move Speed for details.

Effects on melee damage
At poor quality
At normal quality

Analysis[edit]

Flak vests protect well against Sharp damage, which includes all bullets, at a low cost and at a very small decrease in movement. They are a very cost-effective measure for overall damage mitigation. Because flak vests have much higher armor values than flak jackets and flak pants, and as they protect most of the vital organs, vests should be prioritized over other armor items.

Specifically, the vest covers the neck, torso, and the internal organs (heart, liver, lungs, kidneys), which are immediately fatal to lose / lose both of. The only vital organs a vest does not cover are the head and brain, which headgear serves to protect. They also cover the shoulders, protecting artificial arms entirely.

As vests occupy the middle layer, they can be worn with overgarments, allowing excellent flexibility while still providing competitive protection. It can be combined with dusters or flak jackets for even greater protection, dusters or parkas for insulation, eltex robesContent added by the Royalty DLC for psycasters,Content added by the Royalty DLC slave body strapsContent added by the Ideology DLC for slaves,Content added by the Ideology DLC lab coatsContent added by the Anomaly DLC for researchers, or heavy bandoliersContent added by the Biotech DLC for a significant ranged DPS increase.

Comparisons[edit]

Despite being nominally more advanced, the recon armor provides worse Sharp armor than a flak vest alone, only faring slightly better against Blunt. Recon does cover the arms and legs, and has no movement penalty. But, overall, the flak vest with any sort of outerwear is better for raw protection - deaths from limb damage (specifically, from blood loss or lowered consciousness) are considerably rarer than torso shots.

When worn with flak jacket or duster made from a protective textile such as devilstrand, thrumbofur, or hyperweave the flak vest is competitive with marine and cataphract armor and their variants. Marine and cataphract tier armors still protect the limbs much better than any overgarment, but this comes at a significantly higher resource, research, and move speed cost. If the research and advanced components used for the power armors is instead put into making bionic arms, then this gap closes significantly as only the legs are less protected and the augmented pawns are more useful outside of combat as well. Meanwhile the low cost of flak vests and dusters allow for many of them to be crafted to in the hopes of getting a higher quality than is obtainable with power armor, they're cheaper to replace, and can be brought online much faster.

Flak vests can thus be an effective armor choice all the way through the end game.

Stats table

  • Flak vest Flak vest Sharp Blunt Heat HP Insulation
    - Cold
    Insulation
    - Heat
    Market Value
    Quality
    Awful 60% 21.6% 16.2% 200 -0.8 °C (-1.4 °F) +0 °C (0 °F) 113 Silver
    Poor 80% 28.8% 21.6% 200 -0.9 °C (-1.6 °F) +0 °C (0 °F) 169 Silver
    Normal 100% 36% 27% 200 -1 °C (-1.8 °F) +0 °C (0 °F) 225 Silver
    Good 115% 41.4% 31.05% 200 -1.1 °C (-2 °F) +0 °C (0 °F) 280 Silver
    Excellent 130% 46.8% 35.1% 200 -1.2 °C (-2.2 °F) +0 °C (0 °F) 335 Silver
    Masterwork 145% 52.2% 39.15% 200 -1.5 °C (-2.7 °F) +0 °C (0 °F) 560 Silver
    Legendary 180% 64.8% 48.6% 200 -1.8 °C (-3.2 °F) +0 °C (0 °F) 1125 Silver

    For the full effects of qualities, see Quality.

  • Version history[edit]

    • Beta 19 - Renamed from Armor vest to Flak vest. Now significantly less expensive and also protects against heat.