Flak pants

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Flak pants

Flak pants

A pair of pants with armor plates sewn in. While it's not as good as solid armor, it offers effective protection against all manner of attacks while remaining quite comfortable.


Base Stats

Type
GearArmor
Tech Level
Medieval
Market Value
225 Silver
Mass
4 kg
HP
140

Apparel

Insulation - Cold
3.5 °C (6.3 °F)
Insulation - Heat
°C (1.8 °F)
Armor - Sharp
55%
Armor - Blunt
8%
Armor - Heat
10%
Clothing For Nudity
True
Coverage
Left Leg, Right Leg
Layer
Skin, Middle
Lifestage
Adult
Equip Delay
300 ticks (5 secs)

Creation

Crafted At
Machining table
Required Research
Flak armor
Skill Required
Crafting 4
Work To Make
9,000 ticks (2.5 mins)
Work Speed Stat
General Labor Speed
Resources to make
Steel 60 + Cloth 30 + Component 1
Technical
Has Quality
True
thingCategories
ApparelArmor
defaultOutfitTags
Soldier
tags
IndustrialMilitaryBasic
tradeTags
Clothing, Armor


Flak pants is a piece of armor that provides protection to the legs at the cost a penalty to move speed.

Acquisition[edit]

Flak pants can be crafted at a machining table once the Flak armor research project has been completed. Each requires Steel 60 Steel, Cloth 30 Cloth, Component 1 Component, 9,000 ticks (2.5 mins) of work modified by the general labor speed of the crafter, and a crafting skill of 4.

Flak pants can also be commonly found on Outlanders, Pirates, Ancients, and Imperial Troopers. Content added by the Royalty DLC

Summary[edit]

When equipped, a flak pants reduces the pawn's base move speed by −0.12 c/s. As offsets such as these apply before multiplicative effects such as from Moving capacity, the actual impact on move speed can be larger or smaller than this value. For example, a pawn with 125% Moving would have their speed decreased by −0.15 c/s, while a pawn with only 50% Moving would only have their speed decreased by −0.06 c/s. See Move Speed for details.

Analysis[edit]

Flak pants are a good armor option in the pants slot, being cheaper than power armor, but better than regular pants of any material. However, they are the least important of the flak armor pieces. Flak vests have much higher Sharp protection, and cover multiple vital body parts (neck, torso, heart, liver). Flak jackets, while providing the same amount of armor, covers the same vital parts as the flak vest as well as the arms (although they can be replaced by dusters). Therefore, while the legs are important, flak pants should only be crafted once flak vests and suitable outerwear are made.

Note that flak pants cannot be worn with plate armor or any form of power armor, while regular pants can. The exact protection of the legs offered by flak pants vs pants of varying materials and power armor is reliant on the interactions between Armor Rating calculations and is currently unclear. However, devilstrand pants and any power armor provide superior leg protection.

Comparisons[edit]

Regular pants[edit]

Devilstrand regular pants do not come close to the Sharp armor of flak pants and are not comparable unless wearing plate armor or power armor.

Hyperweave, thrumbofur, and thrumbomaneContent added by the Odyssey DLC pants, while worse than flak for Sharp protection, are within the same ballpark and do not slow movement, so they could be alternatives. However, all three materials are difficult to farm, and are better used on dusters (which also protect the legs) before using pants.

Steel plate armor[edit]

Steel plate armor provides better arm/leg protection than the entire flak set, and can be worn with regular pants (but not flak pants) for even more leg protection. However, steel plate armor is worse at torso protection than the flak vest, and has a bigger −0.8 c/s movement penalty. Since torso protection is more valuable, wearing flak is a better general choice.

Power armor[edit]

Recon armor provides better limb protection than the flak set, but worse torso protection than a flak vest alone. An excellent thrumbofur duster + excellent flak pants combo will provide less leg protection than excellent recon armor with no pants, although at legendary quality the comparison is less clear.

Marine armor provides even more protection than recon and is just slightly slower than a full flak set. The below graphs compare the duster + flak pants combo to marine armor with no pants.

Sharp protection by duster and flak pants; with marine armor for reference
With devilstrand duster With thrumbofur duster

Stats table

  • Flak pants Flak pants Sharp Blunt Heat HP Insulation
    - Cold
    Insulation
    - Heat
    Market Value
    Quality
    Awful 33% 4.8% 6% 140 -2.8 °C (-5 °F) +0.8 °C (1.4 °F) 113 Silver
    Poor 44% 6.4% 8% 140 -3.15 °C (-5.7 °F) +0.9 °C (1.6 °F) 169 Silver
    Normal 55% 8% 10% 140 -3.5 °C (-6.3 °F) +1 °C (1.8 °F) 225 Silver
    Good 63.25% 9.2% 11.5% 140 -3.85 °C (-6.9 °F) +1.1 °C (2 °F) 280 Silver
    Excellent 71.5% 10.4% 13% 140 -4.2 °C (-7.6 °F) +1.2 °C (2.2 °F) 335 Silver
    Masterwork 79.75% 11.6% 14.5% 140 -5.25 °C (-9.5 °F) +1.5 °C (2.7 °F) 560 Silver
    Legendary 99% 14.4% 18% 140 -6.3 °C (-11.3 °F) +1.8 °C (3.2 °F) 1,125 Silver

    For the full effects of qualities, see Quality.

  • Protection Charts[edit]

    Sharp Armor Blunt Armor

    Version history[edit]