Scattergun

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Scattergun

Scattergun

A compact short-range shotgun designed to be mounted on a sentry drone.

Base Stats

Type
EquipmentWeapons
Tech Level
Spacer
Market Value
1000 Silver
Mass
1.5 kg

Ranged Combat

Mode
Single-Shot
Damage
13 dmg (Bullet)
Armor penetration
15%
Warm-Up
33 ticks (0.55 secs)
Cooldown
120 ticks (2 secs)
Range
19.9 tile(s)
Accuracy
80% - 87% - 72% - 60%
Velocity
55 (m/s)
Burst Count
1 (per burst)
Burst Ticks
10 ticks (0.17 secs)
(360 RPM)
Total Burst Time
ticks (0 secs)
DPS
5.1
Stopping power
2.5

Melee Combat

Melee Attack 1
Barrel
9 dmg (Blunt)
13.5% AP
2.6 seconds cooldown
Melee Attack 2 
Barrel
9 dmg (Poke)
13.5% AP
2.6 seconds cooldown
Technical
Has Quality
False
weaponTags
SentryDroneGunShortRange


The scattergun is an drone-only ranged weapon added by the Odyssey DLC. It is the main armament of the sentry drone.

This weapon cannot be independently obtained in normal play. It is provided here for comparisons sake.

Acquisition[edit]

Scatterguns spawn on all sentry drones, however, it is not possible to obtain it directly in normal play. Pawns carrying it will not drop it on death, downing, or complete loss of manipulation like other weapons. It can be spawned in by the Debug actions menu but, like all unobtainable weapons, will disappear after being dropped.

Analysis[edit]

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Attack table

Ranged

  • Scattergun
    Scattergun
    Dam. AP Accuracy
    (Touch)
    Accuracy
    (Short)
    Accuracy
    (Medium)
    Accuracy
    (Long)
    DPS
    (Optimal)
    DPS
    (Touch)
    DPS
    (Short)
    DPS
    (Medium)
    DPS
    (Long)
    Market
    value
    13 15% 80% 87% 72% 60% 5.1 4.08 4.44 3.67 - 1,000 Silver

    Values shown in Red indicate the weapon is out of range at the reference point for this range band.
    The value is provided due to the interpolated nature of accuracy between range points.

  • Melee

    Feature Toggle
    AttacksRitual Quality Check Off.pngRitual Quality Check On.png
  • Scattergun Scattergun Barrel (Blunt) Barrel (Poke) Human: Left & right fist (Blunt) HP Value
    DPS[1] AP[1] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2]
    3.91 12.38% 9 2.6s 13.5% 3.46 12.5% 9 2.6s 13.5% 3.46 12.5% 8.2 2s 12% 4.1 37.5% 100 1,000 Silver
    1. 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
      It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human.
    2. Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder

    Version history[edit]