Mastodon tusk

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Mastodon tusk

Mastodon tusk

A mastodon's tusk. Traders pay handsomely for samples like this. While somewhat unwieldy as a melee weapon, it still hits quite hard.

Base Stats

Type
EquipmentWeapons
Tech Level
Neolithic
Market Value
120 Silver
Stack Limit
10
Mass
2.2 kg
HP
200
Deterioration Rate
0.5
Flammability
90%

Ranged Combat

Mode
Melee

Melee Combat

Mode
Melee
Melee Attack 1
Point
20 dmg (Stab)
30% AP
2.8 seconds cooldown
Melee Attack 2 
Point
20 dmg (Scratch)
30% AP
2.8 seconds cooldown
Melee Attack 3 
Base
10 dmg (Blunt)
15% AP
2.2 seconds cooldown
0.5 chance factor
Technical
Has Quality
False
thingCategories
ItemsMisc
thingSetMakerTags
AnimalPart
tradeTags
ExoticMisc, AnimalPart


A mastodon tusk is an item obtained from butchering a mastodon. Tusks can be sold to exotic goods traders, or used as a melee weapon.

Acquisition[edit]

Butchering an adult[male only?] mastodon will yield two mastodon tusks, unless the parts have been destroyed by damage. Only a full adult mastodon will produce tusks when butchered. All wild mastodon spawn as adults.

They can also be purchased from traders.

Summary[edit]

Mastodon tusks function identically to any other melee weapon, despite their unorthodox method of production. They do not have a quality value - all mastodon tusks are statistically identical.

Analysis[edit]

Attack table

Feature Toggle
AttacksRitual Quality Check Off.pngRitual Quality Check On.png
  • Mastodon tusk Mastodon tusk Point (Stab) Point (Scratch) Base (Blunt) Human: Left & right fist (Blunt) HP Value
    DPS[1] AP[1] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2]
    6.57 25.75% 20 2.8s 30% 7.14 37.5% 20 2.8s 30% 7.14 37.5% 10 2.2s 15% 4.55 8.33% 8.2 2s 12% 4.1 8.33% 200 120 Silver
    1. 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
      It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human.
    2. Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder

    Version history[edit]