Melee Damage Multiplier
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This article is about the effect on an item's melee damage from quality. For the multiplier to melee damage from the wielder, see Melee Damage Factor.
Melee Damage Multiplier is a stat: A damage multiplier applied to melee combat. Its minimum allowed value is 0%. Its default value is 100%.
Factors[edit]
| Quality | Factor |
|---|---|
| Awful | ×80% |
| Poor | ×90% |
| Normal | ×100% |
| Good | ×110% |
| Excellent | ×120% |
| Masterwork | ×145% |
| Legendary | ×165% |
Stat Def Data[edit]
| Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
|---|---|---|---|---|---|
|
A damage multiplier applied to melee combat. |
|
|
|
5008 |
Version history[edit]
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