Effect Radius
Jump to navigation
Jump to search
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Version history 2) Two-way links. |
Effect Radius is a stat: The radius of the area of effect of this ability. Its minimum allowed value is 0. Its default value is 0.
Bases[edit]
Ability | Effect Radius (Cells) |
---|---|
Berserk pulse ![]() |
2.9 |
Blinding pulse ![]() |
3.9 |
Chunk skip ![]() |
2.9 |
Flashstorm ![]() |
13.9 |
Manhunter pulse ![]() |
27.9 |
Mass chaos skip ![]() |
7.9 |
Neuroquake ![]() |
5.9 |
Skipshield ![]() |
4.9 |
Smokepop ![]() |
3.5 |
Solar pinhole ![]() |
14.9 |
Vertigo pulse ![]() |
3.9 |
Waterskip ![]() |
1.9 |
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
The radius of the area of effect of this ability. |
|
|
- | 998 |