Soil
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Soil
Base Stats
- Type
- Terrain
- Beauty
- -3
- Path Cost
- 2 (87%)
Building
- Cleanliness
- -1
- Cleaning Time Multiplier
- 100%
- Filth Multiplier
- 100%
- Move Speed Factor
- 100%
Technical
- defName
- Soil
- tags
- Soil
Soil is a naturally occurring type of terrain.
Summary[edit]
It is found in the following biomes:
- Boreal forest
- Tundra
- Cold bog
- Temperate forest
- Temperate swamp
- Tropical rainforest
- Tropical swamp
- Arid shrubland
- Desert
- Glacial plain

- Lava field

- Scarlands

It has the following terrain affordances:
- Light (Supports light structure)
- Medium (Supports medium structures (mainly walls))
- Heavy (Supports heavy structures)
- Growable (Things can grow here)
- Diggable (For graves)
Pawns have the ability to throw dirt into an enemy's eyes as an available attack when on this terrain, impairing their vision momentarily.
Glowforests
and Grasslands
have near-identical variants of soil, which differ only by their textures.
Gallery[edit]
Polluted soil
Glowforest Soil
Grassland Soil