Cold bog
Cold Bog
A wetland packed with trees and vines. Much of the marshy land here can't support heavy structures, moving around is slow due to choking vegetation. Disease is endemic in this dense, wet ecosystem.
Base Stats
- Type
- Biome
- Allows colonies
- Yes
- Allows Roads and Rivers
- Yes
- Animal Density
- 3.3
- Plant Density
- 0.6
- Disease MTB Days
- 45 days
- Movement Difficulty
- 4[Note]
- Forageability
- 50%
- Wild Plant Regrow Days
- 20 days
- Min Temperature
- -10 °C (14 °F)
- Max Temperature
- N/A
Cold Bog is a cold biome in RimWorld.
Summary[edit]
A more wet version of the Boreal forest. Like in all swamps, diseases are more common. The marshy soil will probably require bridges before constructing buildings and the terrain is really slow to travel, but this biome also has more fertile soil.
In the lists below the number in brackets represents the relative commonality.
Flora[edit]
Astragalus (0.1)
Berry bush (0.07)
Bush (0.3)
Chokevine (3)
Maple tree (0.6)
Moss (0.5)
Tall grass (2.4)
Wild healroot (0.05)
Willow tree (0.6)
Bulrush
(0.2)
Lily pad
(0.2)
Reeds
(1)
Fauna[edit]
Arctic fox (0.07)
Arctic wolf (0.07)
Caribou (0.5)
Cougar (0.07)
Deer (0.5)
Duck (1)
Elk (0.5)
Grizzly bear (0.07)
Guinea pig (0.07)
Hare (1)
Ibex (0.5)
Lynx (0.07)
Megasloth (0.1)
Muffalo (0.5)
Polar bear (0.07)
Raccoon (0.5)
Rat (1)
Red fox (0.07)
Squirrel (1)
Timber wolf (0.07)
Turkey (0.5)
Warg (0.07)
Wild boar (0.5)
Yak (0.2)
Badger
(0.2)
Bullfrog
(0.2)
Greatwolf
(0.02)
Mink
(0.2)
Moose
(0.2)
Swan
(0.1)
Wolverine
(0.07)
Additionally, these animals can spawn in coastal maps:
If the map is polluted
, then the game may choose to spawn in wild animals from this list instead:
Diseases[edit]
Cold Bog has a disease MTB of 45 days. The following diseases can occur in a Cold Bog:
| Disease | Commonality |
|---|---|
| Flu | 100 |
| Plague | 80 |
| Gut worms | 30 |
| Fibrous mechanites | 40 |
| Sensory mechanites | 40 |
| Muscle parasites | 30 |
| Animal flu | 100 |
| Animal plague | 80 |
| Organ decay | 10 |
Fish[edit]
| This section relates to content added by Odyssey (DLC). Please note that it will not be present without the DLC enabled. |
The table below contains the list of all of the fish that can be caught - as well as where they can be caught.
| Fish | Water body | Rarity |
|---|---|---|
| Salmon | Freshwater | Common |
| Frostfish | Freshwater | Uncommon |
| Salmon | Saltwater | Common |
| Cod | Saltwater | Common |
| Dogfish | Saltwater | Uncommon |
Analysis[edit]
| This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing analysis/survival strategy. |
Gallery[edit]
Version history[edit]
- 0.18.1722 - Added