Orbit
This article relates to content added by Odyssey (DLC). Please note that it will not be present without the DLC enabled. |
The orbit is a new region separate from the world map introduced by the Odyssey DLC. The orbit is accessible via the World interface and the player can use the 'view planet' and 'view orbit' buttons to switch between planetary and orbital views. Locations in the orbit differ from locations on the planet and have additional challenges in order to survive and thrive.
Summary[edit]
In order to travel to locations within the orbit, pawns require either transport pods, transport shuttles , passenger shuttles, or a gravship. In addition, to prevent immediate death, pawns require vacsuits or advanced armours in order to survive the vacuum of space. It is possible to travel to the orbit without prior protection against the vacuum of space, thus extra care must be taken to ensure the gravship and pawns are space ready.
When using a gravship in orbit, players must also manage heat, oxygen, and enclosure, as such, a gravship should be well heated, well supplied with oxygen using oxygen pumps, and contain rooms fully enclosed with walls well suited against vacuum such as gravship hulls.
It is possible to construct a base entirely within orbit in one of the locations shown or discovered, however, doing so is challenging and requires preparation. If a gravship is damaged or has run out of fuel in orbit, it is possible to become stranded and eventually lose a colony.
Locations[edit]
Locations within the orbit vary between:
- Asteroids made primarily of vacstone
- Satellites
- Orbital wrecks
- Mechanoid platforms
- Abandoned orbital platforms
- Orbital platforms owned by factions such as the traders guild.
Analysis[edit]
Combat Considerations[edit]
Mortars cannot be fired in orbit.
Fire extinguishes extremely rapidly in vacuum.
Smoke and tox gas dissipate very rapidly in vacuum. This makes using smoke to block turrets from targeting pawns completely nonviable.