Underground
Underground is a meta biome in RimWorld that is never generated on the world map.
Summary[edit]
A dark expanse of interconnected caves and tunnels.
Underground is a special biome that is never naturally generated on the world map. Instead, it's used as a base for certain pocket maps placed underground, such as the Undercave, the Ancient Stockpiles, and the Insect lair.
As of Version/1.6.4630, all current implementations of this biome have a constant temperature of 15 °C (59 °F).
This biome has no natural fauna, a plant density of 0.2 (comparable to a tundra) with no flora assigned, and blocks animals from wandering in here.
It has a max fish population is 200, yet there are no defined fish to be caught here.
There is a constant Underground weather present on this biome. This "weather" applies a constant cosmetic filter to the map, is considered good, and has no further effects.
Diseases[edit]
Underground has a disease MTB of 80 days. The following diseases can occur in the Underground :
| Disease | Commonality |
|---|---|
| Flu | 100 |
| Plague | 80 |
| Fibrous mechanites | 40 |
| Sensory mechanites | 40 |
| Gut worms | 30 |
| Muscle parasites | 30 |
| Animal flu | 100 |
| Animal plague | 80 |
Excluding the impossibility of getting Organ decay, this list is identical to the diseases available to cold biomes.
Implementation[edit]
Undercave[edit]
Used by Pit gate incident as home base for the Dreadmeld.
It uses the weather Undercave, whose only effect is special ambient music. All other distinctive characteristics, such as the fleshmass and the temporal nature of this biome, are created during map generation and not part of the definition of the biome itself. That said, the Pit gate is the only way to access it.