Sea lion
| This article relates to content added by Odyssey (DLC). Please note that it will not be present without the DLC enabled. |
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Sea lion
A large and intelligent marine animal. Male sea lions have thick fur around their necks, which evoke a lion's mane.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Combat Power
- 70
- Move Speed
- 2.8 c/s
- Health Scale
- 80% HP
- Body Size
- 1.2
- Mass - Baby
- 14.4 kg
- Mass - Juvenile
- 36 kg
- Mass - Adult
- 72 kg
- Carrying Capacity
- 90
- Filth Rate
- 8
- Hunger Rate
- 0.48 Nutrition/Day
- Diet
- carnivorous
- Life Expectancy
- 12 years
- Coastal Animal
- true
- Manhunter Chance
- 10%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- Advanced
- Available Training
- Guard, Attack, Rescue, Haul
- Wildness
- 50%
- Minimum Handling Skill
- 5
- Mate Interval
- 12 hours
- Maturity Age
- 0.333 years (20 days)
- Juvenile Age
- 0.1 years (6 days)
- Toxic Resistance
- 50%
- Toxic Environment Resistance
- 0%
- Comfortable Temp Range
- -40 °C – 40 °C (-40 °F – 104 °F)
Production
- Meat Yield
168 sea lion meat- Leather Yield
48 sealskin- Gestation Period
- 5.661 days
- Offspring Per Birth
- 1-2 (1.25 avg)
Melee Combat
- Attack 1
- Teeth
8.5 dmg (Bite)
13 % AP
2 second cooldown
0.6 chance factor - Attack 2
- Head
5 dmg (Blunt)
7 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 2.635
- tradeTags
- AnimalUncommon
Sea lions, called sea lion pups as babies, are a type of aquatic animal added by the Odyssey DLC. Males of the species can be distinguished from their brown coloration and slightly larger size, while females are a tawny color and slightly smaller. Despite the visual size difference, adults of both genders have the same stats and attacks.
Acquisition[edit]
Sea lions can be found in maps with large bodies of watertemperate forests, temperate swamps, boreal forests, cold bogs, and tundra. They can either be tamed by a handler or self-tame in a random event.
Sea lions can be bought and sold in other faction bases and from exotic goods traders. Sea lions purchased from traders will be already tamed.
Summary[edit]
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Analysis[edit]
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Training[edit]
This animal can be trained as follows:
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*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health[edit]
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The body part table is collapsed due to length. Expand to view.
Attack table
| Attack (Damage type) |
DPS[1] (Post Hit Chance)[2] |
Dam. | Cool. | AP | Selection chance[3] | |
|---|---|---|---|---|---|---|
| Average | 4.25 (2.64) |
- | - | 13% | - | |
| Teeth (Bite) |
4.25 (2.64) |
8.5 | 2s | 13% | 100% | |
| Head (Blunt) |
2.5 (1.55) |
5 | 2s | 7% | 0% | |
- ↑ Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the pawn. - ↑ Assuming a melee hit chance of 62%
- ↑ Chance for attack to be selected. It may change depending on the melee verbs available to the pawn.
Gallery[edit]
Version history[edit]
- Odyssey DLC Release - Added.
