Larva

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Larva

Larva

The juvenile form of larger bioengineered insects. Larva maintain and expand hives using an acidic secretion. If provoked, they defend themselves by spewing sludge.

Base Stats

Type
AnimalInsectoid
Market Value
35 Silver
Flammability
70%

Pawn Stats

Combat Power
25
Move Speed
2 c/s
Health Scale
25% HP
Body Size
0.2
Mass - Baby
2.4 kg
Mass - Juvenile
6 kg
Mass - Adult
12 kg
Carrying Capacity
15
Filth Rate
1
Hunger Rate
0.16 Nutrition/Day
Life Expectancy
4 years
Coastal Animal
false
Manhunter Chance
50%
Manhunter Chance (Taming)
0%
Trainable Intelligence
Intermediate
Available Training
Guard, Attack, Sludge spew
Wildness
20%
Minimum Handling Skill
2
Toxic Resistance
100%
Toxic Environment Resistance
80%
Comfortable Temp Range
°C – 40 °C (32 °F – 104 °F)

Production

Meat Yield
Insect meat 31 Insect meat
Offspring Per Birth
1

Melee Combat

Attack 1
Mandibles
5 dmg (Bite)
7 % AP
2 second cooldown
Attack 2
Head
4 dmg (Blunt)
6 % AP
2 second cooldown
0.1 chance factor
Average DPS
1.55
Technical
tradeTags
AnimalInsect


A larva (pl. larvae) is a type of small, sludge-spitting insectoid added by the Odyssey DLC.

Acquisition[edit]

Larvae can be found in stockpiles. They can also spawn from the destruction[Otherwise?] of egg sacs. These egg sacs can be created by the egg spew ability of hive queens or so emerge alongside with insect hives from quests.[Quest only?] Destroying an egg sac spawned by a tamed hive queen will spawn a tamed larva. These larvae act like tamed animals in all ways.

Summary[edit]

Emerges when destroying egg sacs. They have intermediate trainability, wildness of 20%, and a trainable sludge attack. The (fairly weak) sludge attack is used randomly until its ability is trained (2/2 levels), at which point it becomes a usable. clickable ability.

It has a range of 7 tiles, and deals acid damage in a 3x3 area. Leaves acid sludge that slows anything but insectoids that walk on it [By how much?]

Analysis[edit]

?

Training[edit]

This animal can be trained as follows:

Obedience.png Guard:  Check.png
Release.png Attack:  Check.png
Rescue.png Rescue:  Ex.png
Haul animal.png Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health[edit]

The body part table is collapsed due to length. Expand to view.

Body part Health
Head 6
Skull 6
Brain 3
Nose 3
Neck 6
Jaw 5
Eye [1]
(left, right)
3
Ear
(left, right)
3
Body 10
Kidney[2]
(left, right)
4
Lung[2]
(left, right)
4
Liver[2] 5
Heart[2] 4
Spine[2] 6
Stomach[2] 5
Limbs
(left, right, fore, hind)
8
Appendage
(left, right, fore, hind)
5
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Attack table

  • Larva Larva
    Attack
    (Damage type)
    DPS[1]
    (Post Hit Chance)[2]
    Dam. Cool. AP Selection
    chance[3]
    Average 2.5
    (1.55)
    - - 7% -
    Mandibles
    (Bite)
    2.5
    (1.55)
    5 2s 7% 100%
    Head
    (Blunt)
    2
    (1.24)
    4 2s 6% 0%
    1. Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
      It may also change depending on the stats and the melee verbs available to the pawn.
    2. Assuming a melee hit chance of 62%
    3. Chance for attack to be selected. It may change depending on the melee verbs available to the pawn.

    Gallery[edit]

    Version history[edit]