Difference between revisions of "Development mode"

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=== Pawns ===
 
=== Pawns ===

Revision as of 23:58, 10 December 2020

Development mode toolbar (red frame) on top of the screen, next to the colonist bar.

Development mode is a feature on the user interface that serves both as a debugging tool for developers and as a cheat menu for most other players.

When active, it is seen as an additional menu on the top of the screen.

Features

Items are shown from left to right in the picture.

DebugLog.png Debug log

An output log for debugging. Shows errors if they occur, as well as debug outputs.

PackageEditor.png Package editor

It allows you to edit game data while the game is running. Currently limited to sound and colonist hairstyles.

ViewSettings.png View settings

Toggles special debug visuals, such as shooting hit chances, infestation chances and toggling fog (fog of war) and snow visibility.

It also allows some debug settings, for example, unlimited power, toggling damage, and fast research, learning (i.e. instant boost to lv 20 upon doing a task), ecology, crafting, caravans, etc.

Debug.png Debug actions menu

Forces a variety of things to happen. Many things can be done from here; spawning items and pawns, executing events, downing/ killing pawns, they are all done through this menu.

Debug.png Debug logging menu

Where some debugging information can be found, like crop economy, item nutrition, and such.

Inspector.png Inspector

Lets you see what's happening in the game.

GodMode.png God mode

Toggles god mode. While active you can build structures instantly at no price and research. Godmode can be also toggled through 'View Settings'.

Godmode persists even when development mode is turned off.

Autopause

Toggles autopause when an error is logged.

Save translation report

An option shown on the title screen, it generates a report about the currently-loaded language data stating which translations are missing, which are unnecessary, and other useful information for translators.

Options

Permanently disable

In the Options menu in-game, you have the choice to 'permanently' disable development mode. This prevents you from cheating using this.

You can reset it by deleting the 'DevModeDisabled' file can be found in the config folder

It can be retrieved through: Start+R > appdata > LocalLow > Ludeon Studios > Rimworld by Ludeon Studios > Config.

Debug Action Menu

Debug Action Menu with Royalty DLC installed.

There are many options in this menu, and several sub-menus. The search bar in the top right will highlight options matching the search criteria, but the spelling must exactly match the name of the option or part of it.

Incidents

Creates events and raids

Action Effect
Do incident (Map) ?
Do incident x10 (Map) ?
Do incident w/ point (Map) ?
Execute raid with points ?
Execute raid with factions ?
Execute raid with specifics ?

Quests

Tools for adding quests.

Action Effect
Generate quest ?
Generate quests x10 ?
DGenerate quests x30 ?
Generate quest (1x for each points) ?
QuestPart test ?
Log genearted quest savedata ?

General

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Action Effect
Destroy All Plants ?
Destroy All Things ?
Destroy Clutter ?
Finish All Research ?
Replace All Trade Ships
  • All current trade ships leave
  • A random selection of 5-ish trade ships replace them
Change weather... Opens a sub menu where the chosen weather can be selected. Doing it once will gradually change the weather. Using the same command twice will immediately change the weather
Play song... ?
Play sound... ?
End game condition... ?
Add Prisoner ?
Add Guest ?
Force Enemy Assault ?
Force Enemy Flee ?
Adaption Progess10 Days ?
Unload Unused Assets ?
Name settlement ?
Next lesson ?
Regen All Map Mesh Sections ?
Change Camera Config ?
Force Ship Countdown ?
Force Start Ship ?
Flash Trade Drop Spot ?
Kill Faction Leader ?
Kill Kidnapped Pawn ?
Set Faction Relations ?
Visitor Gift ?
Refog Map ?
Use Gen Step ?
Increment Time1 Hour ?
Increment Time6 Hours ?
Increment time 1 day ?
Increment Time1 Season ?
Storywatcher tick 1 day ?
Add techprint to project Content added by the Royalty DLC ?
Apply techprint on project Content added by the Royalty DLC ?
Kill Random Lent Colonist ?
Destroy All Hats ?
Pawn Kind Apparel Check ?
Pawn Kind Ability Check ?
Award 4 honor Content added by the Royalty DLC ?
Award 10 honor Content added by the Royalty DLC ?
Remove 4 honor Content added by the Royalty DLC ?
Reduce royal title Content added by the Royalty DLC ?
T: Destroy ?
T: Kill ?
T: 10 damage ?
T: 500 damage ?
T: Clear area 21x21 ?
T: Make Rcok 11x11 ?
T: Explosion (bomb) Allows player to create exposions where they left click. The explosions have a radius of ? tiles and do ? damage. Right click to cancel
T: Explosion (flame) Allows player to ?? where they left click. Does ??. Right click to cancel
T: Explosion (stun) Allows player to ?? where they left click. Does ??. Right click to cancel
T: Explosion (EMP) Allows player to create exposions of EMP where they left click. The explosions have a radius of ? tiles and do ? damage. Right click to cancel
T: Explosion (extinguisher) Allows player to create explosions of firefoam similar to a firefoam popper where they left click. The foam has a radius of ? tiles and create Firefoam on the ground. Right click to cancel
T: Explosion (smoke) Allows player to create clouds of Smoke where they left click. The clouds have a radius of ? tiles and last ? seconds. Right click to cancel
T: Lightning Strike Allows player to create Lightning strikes where they left click. The strikes have a radius of ? tiles and do ? damage. Right click to cancel
T: Add Snow ?
T: Remove Snow ?
T: Clear All Snow ?
T: Push heat (10) ?
T: Push heat (1000) ?
T: Push heat (-1000) ?
T: Finish Plant Growth ?
T: Grow1 Day ?
T: Grow To Maturity ?
T: Regen Section ?
T: Randomize Color ?
T: Rot1 day ?
T: Force sleep ?
T: Fuel -20% ?
T: Break down... ?
T: Use Scatterer ?
BaseGen ?
SketchGen ?
T: Make Roof ?
T: Delete Roof ?
T: Test Flood Unfog ?
T: Flash Closwalk Cell30 ?
T: Flash Walk Path ?
T: Flash Skygaze Cell ?
T: Flash Direct Flee Dest ?
T: Flash Spectators Cells ?
T: Check Reachability ?
T: Flash TryFindRandomPawnExitCell ?
T: RandomSpotJustOutsideColony ?
T: Random Spot Near ThingAvoiding Host??? ?
T: Attach Fire ?

Pawns

A number of commands to interact with pawns of all types - humans or animals, colonist or otherwise, alive or dead.

Action Effect

Spawning

Spawns things - items, pawns, terrain etc.

Action Effect

Map management

?

Action Effect
Generate Map ?
Destroy Map ?
Leak Map ?
Print Leaked Map ?
Add Game Condition ?
Remove Game Condition ?
T: Transfer ?
Change Map ?
Regenerate Current Map ?
Generate Map With Caves ?
Run Map Generator ?
Force Reform in Current Map ?

Autotests

?

Action Effect
Make Colony (full) ?
Make colony (animals) ?
Test force downed x100 ?
Test force kill x100 ?
Test Surgery fail catastrophic x100 ?
Test Surgery fail ridiculous x100 ?
Test generate pawn x1000 ?
T: Generate Pawns Of All Shapes ?
Check Region Listes ?
Test time-to-down ?
Battle Royale All PawnKinds ?
Battle Royale Humanlikes ?
Battle Royale By Damagetype ?

Debug Logging Menu

Debug Logging Menu with Royalty DLC installed.

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Action Effect