Difference between revisions of "Consciousness"
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* [[Eating]] | * [[Eating]] | ||
− | It is lethal for [[human]]s, [[animals]] and [[mechanoids]] for {{subst{{PAGENAME}}}} to be reduced to zero. | + | It is lethal for [[human]]s, [[animals]] and [[mechanoids]] for {{subst|{{PAGENAME}}}} to be reduced to zero. |
{{#ask: [[Consciousness Importance::+]] | {{#ask: [[Consciousness Importance::+]] |
Revision as of 04:04, 19 December 2020
Consciousness is a pawn capacity: The state or quality of awareness. A pawn loses consciousness when this falls below 30% and dies when this reaches 0%.
Although consciousness itself doesn't have any effect on a pawn's stats, it does directly influence several other capacities that a pawn has. Consciousness affects the following capacities:
It is lethal for humans, animals and mechanoids for Template:Subst to be reduced to zero.
Stat | Weight | Description |
---|---|---|
Reading Speed | 1 | A multiplier on how fast this person can read. |
Moving | 1 | How well a character can move around. Directly affected by consciousness. |
Talking | 1 | A character's capacity of speech. Directly affected by consciousness. |
Manipulation | 1 | How well a character can physically interact with objects. Directly affected by consciousness and arms/hands/fingers effectiveness. |
Eating | 1 | A character's ability to eat. |