Difference between revisions of "User:Ickputzdirwech"

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== Notes ==
 
== Notes ==
 
=== To-Do ===
 
=== To-Do ===
 +
* Make redirect for Artistic
 
* Should silver/work and silver/material columns include the general selling multiplier of 0.6?
 
* Should silver/work and silver/material columns include the general selling multiplier of 0.6?
 
* Improve the comprehensibility of the table.
 
* Improve the comprehensibility of the table.

Revision as of 16:42, 3 October 2021

Templates I created

Template:Trading Value Table and Template:Trading Value Table Row

Test Pages

User:Ickputzdirwech/Wood

User:Ickputzdirwech/Steel

User:Ickputzdirwech/Component

Notes

To-Do

  • Make redirect for Artistic
  • Should silver/work and silver/material columns include the general selling multiplier of 0.6?
  • Improve the comprehensibility of the table.
  • Delete the test pages.
  • Especially for very expensive materials (like gold or thrumbofur) the relative profitability of an item depends on the crafting/construction skill. See Quality#General.

Ideas

  • Create a table for level 20 skill to calculate the profit for trading.
  • Change structure of Materials.
  1. Replace Property:Type "Textile" with "Material".
  2. Make Textiles into a redirect and move comparison table from Textiles to Materials and add the armor materials to it.
  3. Add a comparison table for building materials to Materials.
  4. Make Lumber into a redirect to wood.
  5. Make redirects for Metallic, Stony, Woody, Leathery and Fabric.

Properties that would be helpful if they were defined on each page

Issues I stumbled upon and couldn't solve

  • mw-collapsible in combination with a caption seems to remove the colour from the top row of a table