Difference between revisions of "Template:Weapon/Row/Ranged"
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m |
(Should now be red if the range band is partially available, should be blank if if its not usable at all.) |
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− | {{#vardefine: name | + | {{#vardefine: name | {{{?Name}}} |
− | }}{{#vardefine: DPS | + | }}{{#vardefine: DPS | {{Q| {{#var:name}} | Maximum DPS}} |
+ | }}{{#vardefine: range | {{Q|{{#var:name}}|Range}} | ||
}} | }} | ||
− | <noinclude> | + | <noinclude>{{#vardefine: name | heavy SMG}}{{#vardefine: DPS | {{Q| {{#var:name}} | Maximum DPS}}}}{{#vardefine: range | {{Q|{{#var:name}}|Range}}}} |
{| {{STDT|sortable c_06 text-center}} | {| {{STDT|sortable c_06 text-center}} | ||
! colspan='2'|Name !! Damage !! AP !! Stopping Power !! Warm-Up<br/>(ticks*) !! Cooldown<br/>(ticks*) !! Range<br/>(tiles) !! Burst Count !! Burst (ticks*) !! Bullet Speed !! Accuracy<br/>(Touch) !! Accuracy<br/>(Short) !! Accuracy<br/>(Medium) !! Accuracy<br/>(Long) !! Miss Radius !! Blast Radius !! DPS<br/>(Optimal) !! DPS<br/>(Touch) !! DPS<br/>(Short) !! DPS<br/>(Medium) !! DPS<br/>(Long) !! Value {{icon|silver|}} | ! colspan='2'|Name !! Damage !! AP !! Stopping Power !! Warm-Up<br/>(ticks*) !! Cooldown<br/>(ticks*) !! Range<br/>(tiles) !! Burst Count !! Burst (ticks*) !! Bullet Speed !! Accuracy<br/>(Touch) !! Accuracy<br/>(Short) !! Accuracy<br/>(Medium) !! Accuracy<br/>(Long) !! Miss Radius !! Blast Radius !! DPS<br/>(Optimal) !! DPS<br/>(Touch) !! DPS<br/>(Short) !! DPS<br/>(Medium) !! DPS<br/>(Long) !! Value {{icon|silver|}} | ||
Line 26: | Line 27: | ||
| {{#var:DPS}} | | {{#var:DPS}} | ||
{{#if:{{Q| {{#var:name}} | Accuracy (Touch) Base}}| | {{#if:{{Q| {{#var:name}} | Accuracy (Touch) Base}}| | ||
− | {{ | + | {{#switch: 1 |
− | {{!}} {{# | + | | {{#expr:{{#var:range}}<3}} = {{!}} <p style=color:red>{{#expr:{{Q| {{#var:name}} | Accuracy (Touch) Base}}/100*{{#var:DPS}} }}</p> |
− | {{!}} {{# | + | {{!}} - |
− | {{!}} {{# | + | {{!}} - |
− | {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - | + | {{!}} - |
+ | | {{#expr:{{#var:range}}<12}} = {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Touch) Base}}/100*{{#var:DPS}} }} | ||
+ | {{!}} <p style=color:red>{{#expr:{{Q| {{#var:name}} | Accuracy (Short) Base}}/100*{{#var:DPS}} }}</p> | ||
+ | {{!}} - | ||
+ | {{!}} - | ||
+ | | {{#expr:{{#var:range}}<25}} = {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Touch) Base}}/100*{{#var:DPS}} }} | ||
+ | {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Short) Base}}/100*{{#var:DPS}} }} | ||
+ | {{!}} <p style=color:red>{{#expr:{{Q| {{#var:name}} | Accuracy (Medium) Base}}/100*{{#var:DPS}} }}</p> | ||
+ | {{!}} - | ||
+ | | {{#expr:{{#var:range}}<40}} = {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Touch) Base}}/100*{{#var:DPS}} }} | ||
+ | {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Short) Base}}/100*{{#var:DPS}} }} | ||
+ | {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Medium) Base}}/100*{{#var:DPS}} }} | ||
+ | {{!}} <p style=color:red>{{#expr:{{Q| {{#var:name}} | Accuracy (Long) Base}}/100*{{#var:DPS}} }}</p> | ||
+ | | #default = {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Touch) Base}}/100*{{#var:DPS}} }} | ||
+ | {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Short) Base}}/100*{{#var:DPS}} }} | ||
+ | {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Medium) Base}}/100*{{#var:DPS}} }} | ||
+ | {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Long) Base}}/100*{{#var:DPS}} }} | ||
+ | }} | ||
+ | |{{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - | ||
}} | }} | ||
| {{Q| {{#var:name}} | Market Value Base|?}}<noinclude> | | {{Q| {{#var:name}} | Market Value Base|?}}<noinclude> | ||
− | |}</noinclude> | + | |}</noinclude>{{#expr:5 < 25}} |
Revision as of 11:26, 13 October 2021
Name | Damage | AP | Stopping Power | Warm-Up (ticks*) |
Cooldown (ticks*) |
Range (tiles) |
Burst Count | Burst (ticks*) | Bullet Speed | Accuracy (Touch) |
Accuracy (Short) |
Accuracy (Medium) |
Accuracy (Long) |
Miss Radius | Blast Radius | DPS (Optimal) |
DPS (Touch) |
DPS (Short) |
DPS (Medium) |
DPS (Long) |
Value | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
heavy SMG | 12 | 18 | 0.5 | 54 | 99 | 22.9 | 3 | 11 | 48 | 85% | 65% | 35% | 20% | - | - | 12.34 | 10.489 | 8.021 | 4.319 |
- | 355 |
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