Difference between revisions of "Large stele"
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− | A '''large stele''' is a purely decorative [[Miscellaneous]] structure. A stele provides less [[beauty]] than most [[sculptures]] and require more resources, but have no [[quality]]. They cannot be [[roof]]ed over, and, despite appearances, do not count as a [[wall]]. | + | A '''large stele''' is a purely decorative [[Miscellaneous]] structure. A stele provides less [[beauty]] than most [[sculptures]] and require more resources, but have no [[quality]]. They cannot be [[roof]]ed over{{Check Tag|This does not to appear to be the case in 1.4 (both with and without Biotech)}}, and, despite appearances, do not count as a [[wall]]. |
They are the smaller, less beautiful version of the [[grand stele]]. | They are the smaller, less beautiful version of the [[grand stele]]. |
Revision as of 09:25, 25 October 2022
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Large stele
A tall, thick slab with engravings on the sides. Steles have been used since ancient times to memorialize individuals, battles, and other important events.
Base Stats
Building
- Size
- 2 × 2
- Minifiable
- False
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 50%
- Terrain Affordance
- Medium
Creation
- Required Research
- Complex furniture
- Work To Make
- 8,000 ticks (2.22 mins)
- Stuff Tags
- Stony
A large stele is a purely decorative Miscellaneous structure. A stele provides less beauty than most sculptures and require more resources, but have no quality. They cannot be roofed over[This does not to appear to be the case in 1.4 (both with and without Biotech)], and, despite appearances, do not count as a wall.
They are the smaller, less beautiful version of the grand stele.
Acquisition
Constructing a large stele requires Complex Furniture to be researched, 125 of any one type of stone and 8,000 ticks (2.22 mins) of work to construct.
Analysis
Since they cannot be roofed over, that all but excludes them for any "indoor" beautification. However, as outdoor art, they have their uses.
Large steles provide half the amount of beauty, and health as grand steles for half the material and build cost, while being 1 tile smaller in both axes. They are also sometimes required for monuments. However, neither stele type should be constructed. While they have no quality, and thus you can build steles without skilled artists, this is not cost or space effective.
For the same cost as a single grand stele, you can construct 2.5 small sculptures. Small sculptures have 25 beauty at Poor quality, and even a Skill 0 artist will average 0.9 Poor quality or better sculptures with the same resource investment, each one of which offers almost as much beauty while also taking up significantly less space. Even a modestly skilled artist will quickly and massively outstrip the beauty per material of steles of both kinds. Thus steles should only be built when required by a monument, and those found in ruins are better deconstructed for their blocks than integrated into builds.
Stats table
Large stele | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|
Material | |||||
Granite blocks | 15 | ticks (13.37 mins) | 48,140340 | 0% | 285 |
Limestone blocks | 15 | ticks (13.37 mins) | 48,140310 | 0% | 285 |
Marble blocks | 21 | ticks (12.26 mins) | 44,140240 | 0% | 270 |
Sandstone blocks | 16 | ticks (11.15 mins) | 40,140280 | 0% | 255 |
Slate blocks | 16 | ticks (13.37 mins) | 48,140260 | 0% | 285 |
Jade | 47 | ticks (11.11 mins) | 40,000100 | 0% | 770 |
Gallery
Version history
- 1.1.? - Added.
- 1.2.2719 - Now has terrain affordances appropriate for its size.