Difference between revisions of "Template:Stat Factors Table/doc"
m (whoops) |
|||
Line 1: | Line 1: | ||
This template generates a table of values for a [[stat]] for a range of skill level, as well as showing the effect of gains in a single [[capacity]] | This template generates a table of values for a [[stat]] for a range of skill level, as well as showing the effect of gains in a single [[capacity]] | ||
+ | |||
+ | This template is dependent on [[Template:Stat Factors Table Row]]. | ||
== Notes == | == Notes == |
Revision as of 03:32, 25 April 2022
This template generates a table of values for a stat for a range of skill level, as well as showing the effect of gains in a single capacity
This template is dependent on Template:Stat Factors Table Row.
Notes
Planned features
These features are planned to be added in the future.
- Currently doesn't account for limits.
- Currently does not account for different common values for capacities.
Features under consideration
These are under consideration as to how and whether to implement them. Direct any thoughts/opinions/feedback to User: Harakoni
- Currently? does not account for Global Work Speed
- Currently? does not account for skills with non-standard skill progression mechanics. Implement list feature so they can be manually implemented?
Known limitations
These are unlikely to change due to the format/concept of the template.
- Does not account for multi-skill stats.
- Does not account for multi-capacity stats.
Parameters
The first parameter (if present) will specify which stat to generate the template for.
If absent, {{PAGENAME}}
will be used.
The second parameter (if present) will specify which capacity to generate the template for. If absent, Manipulation will be used.
Example usage
{{Stat Factors Table}}
on the Butchery Efficiency page would produce:
Cooking Skill Level | Butchery Efficiency | ||
---|---|---|---|
100% Manipulation | 125% Manipulation | 150% Manipulation | |
0 | 75% | 91.88% | 108.75% |
1 | 77.5% | 94.94% | 112.38% |
2 | 80% | 98% | 116% |
3 | 82.5% | 101.06% | 119.62% |
4 | 85% | 104.13% | 123.25% |
5 | 87.5% | 107.19% | 126.88% |
6 | 90% | 110.25% | 130.5% |
7 | 92.5% | 113.31% | 134.13% |
8 | 95% | 116.38% | 137.75% |
9 | 97.5% | 119.44% | 141.37% |
10 | 100% | 122.5% | 145% |
11 | 102.5% | 125.56% | 148.62% |
12 | 105% | 128.63% | 150% |
13 | 107.5% | 131.69% | 150% |
14 | 110% | 134.75% | 150% |
15 | 112.5% | 137.81% | 150% |
16 | 115% | 140.88% | 150% |
17 | 117.5% | 143.94% | 150% |
18 | 120% | 147% | 150% |
19 | 122.5% | 150% | 150% |
20 | 125% | 150% | 150% |
{{Stat Factors Table|Animal Gather Speed}}
on any page would produce:
Animals Skill Level | Animal Gather Speed | ||
---|---|---|---|
100% Manipulation | 125% Manipulation | 150% Manipulation | |
0 | 10% | 10% | 10% |
1 | 16% | 20% | 24% |
2 | 28% | 35% | 42% |
3 | 40% | 50% | 60% |
4 | 52% | 65% | 78% |
5 | 64% | 80% | 96% |
6 | 76% | 95% | 114% |
7 | 88% | 110% | 132% |
8 | 100% | 125% | 150% |
9 | 112% | 140% | 168% |
10 | 124% | 155% | 186% |
11 | 136% | 170% | 204% |
12 | 148% | 185% | 222% |
13 | 160% | 200% | 240% |
14 | 172% | 215% | 258% |
15 | 184% | 230% | 276% |
16 | 196% | 245% | 294% |
17 | 208% | 260% | 312% |
18 | 220% | 275% | 330% |
19 | 232% | 290% | 348% |
20 | 244% | 305% | 366% |
For pages with capped importance, such as:
{{Stat Factors Table|Arrest Success Chance}}
it produces:
Social Skill Level | Arrest Success Chance |
---|---|
0 | 60% |
1 | 67.5% |
2 | 75% |
3 | 82.5% |
4 | 90% |
5 | 97.5% |
6 | 100% |
7 | 100% |
8 | 100% |
9 | 100% |
10 | 100% |
11 | 100% |
12 | 100% |
13 | 100% |
14 | 100% |
15 | 100% |
16 | 100% |
17 | 100% |
18 | 100% |
19 | 100% |
20 | 100% |