Difference between revisions of "Agrihand"
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== Version history == | == Version history == | ||
− | + | * [[Biotech DLC]] Release - Added. | |
NAV AND CATEGORIES GO HERE. | NAV AND CATEGORIES GO HERE. |
Revision as of 12:35, 22 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
This article is about the mechanoid from the Biotech DLC. For the artificial body part from the Royalty DLC, see Field hand.
Agrihand
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A small mechanoid designed to sow and harvest crops. While it is better suited to labor than combat, it can fight with built-in cutting blades if necessary.
Base Stats
- Type
- Mechanoid
A agrihand is a mechanoid added by the Biotech DLC.
Summary
? Agrihands are small mechanoids designed to sow and harvest crops and can perform a blunt melee attack.
Analysis
?
Training
If applicable This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Specify body type when known.
Version history
- Biotech DLC Release - Added.
NAV AND CATEGORIES GO HERE.