Difference between revisions of "Dining room"
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(Some information on this page still that could be preserved e.g. room name allocation order, so not deleting yet.) |
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== Disallowed item(s) == | == Disallowed item(s) == | ||
− | Single [[crafting spot]] will convert dinning room to | + | Single [[crafting spot]] will convert dinning room to workshop. |
− | Single [[butcher spot]] will convert dinning room to | + | Single [[butcher spot]] will convert dinning room to kitchen. |
− | [[Sleeping spot|Sleeping spot(s)]], [[bed|bed(s)]] and [[bedroll|bedroll(s)]] will convert dinning room to | + | [[Sleeping spot|Sleeping spot(s)]], [[bed|bed(s)]] and [[bedroll|bedroll(s)]] will convert dinning room to bedroom or barracks. |
== See also == | == See also == |
Revision as of 10:30, 6 November 2022
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
This article is suggested to be merged with Rooms. Reason: Insufficent content or integration to justify being its own page even if expansion is performed |
This page has been marked as a candidate for deletion. Reason: Current content is redundant with Rooms - if nothing else is added to justify a merge, delete. If you disagree with its deletion, please explain why in the Discussion page. Remember to check What Links Here and the Page History before deleting. |
Required item(s)
One Table. Colonist(s) may ignore a table without a chair(s) and thus will get "Ate without table" mood...
Allowed item(s)
Disallowed item(s)
Single crafting spot will convert dinning room to workshop.
Single butcher spot will convert dinning room to kitchen.
Sleeping spot(s), bed(s) and bedroll(s) will convert dinning room to bedroom or barracks.