Difference between revisions of "Dining room"

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(Some information on this page still that could be preserved e.g. room name allocation order, so not deleting yet.)
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{{Merge|destination=Rooms|reason=Insufficent content or integration to justify being its own page even if expansion is performed}}
 
{{Merge|destination=Rooms|reason=Insufficent content or integration to justify being its own page even if expansion is performed}}
 
{{delete|reason=Current content is redundant with [[Rooms]] - if nothing else is added to justify a merge, delete.}}
 
{{delete|reason=Current content is redundant with [[Rooms]] - if nothing else is added to justify a merge, delete.}}
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[[Sleeping spot|Sleeping spot(s)]], [[bed|bed(s)]] and [[bedroll|bedroll(s)]] will convert dinning room to bedroom or barracks.
 
[[Sleeping spot|Sleeping spot(s)]], [[bed|bed(s)]] and [[bedroll|bedroll(s)]] will convert dinning room to bedroom or barracks.
 
== See also ==
 

Revision as of 10:31, 6 November 2022


Required item(s)

One Table. Colonist(s) may ignore a table without a chair(s) and thus will get "Ate without table" mood...

Allowed item(s)

Disallowed item(s)

Single crafting spot will convert dinning room to workshop.

Single butcher spot will convert dinning room to kitchen.

Sleeping spot(s), bed(s) and bedroll(s) will convert dinning room to bedroom or barracks.