Difference between revisions of "Sharp Damage"

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| min value = 0.05
 
| min value = 0.05
 
| to string style = PercentZero
 
| to string style = PercentZero
| description = Multiplier on melee damage with sharp attacks like cutting or stabbing for items made of this material.
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| description = Multiplier on melee damage with sharp attacks like [[Damage Types#Cut|cutting]] or [[Damage Types#Stab|stabbing]] for items made of this material.
 
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== See also ==
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* [[Property:Melee Sharp Damage Factor]]
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[[Category:StuffStatFactors]]

Revision as of 23:44, 30 December 2022

Sharp Damage is a stat: Multiplier on melee damage with sharp attacks like cutting or stabbing for items made of this material. Its minimum allowed value is 5%. Its default value is 100%.

See also