Difference between revisions of "Ornate door"
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== Analysis == | == Analysis == | ||
− | Ornate doors add to the Wealth and Impressiveness of rooms, which can be important for meeting the requirements of certain [[titles]] or just increasing the mood bonus of [[Rooms|dining rooms, rec rooms and bedrooms]]. Noticeable they add to the stats of both rooms they are bordering, which means when placed strategically they offer a relatively compact of increasing impressiveness and wealth. However the fact that they require gold makes them in many ways subpar when compared to statues which can be made out of any material or simply covering the floor with [[fine carpet]]. | + | Ornate doors add to the Wealth and Impressiveness of rooms, which can be important for meeting the requirements of certain [[titles]] or just increasing the mood bonus of [[Rooms|dining rooms, rec rooms and bedrooms]]. Noticeable they add to the stats of both rooms they are bordering, which means when placed strategically they offer a relatively compact way of increasing impressiveness and wealth. However the fact that they require gold makes them in many ways subpar when compared to statues which can be made out of any material or simply covering the floor with [[fine carpet]]. |
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+ | Ornate doors are much stronger than regular doors, with base HP of 250 versus 160, making them an expensive but feasible way to slow down attackers. A plasteel ornate door has 700 HP, only slightly less than the 800 HP of a [[security door]]{{AnomalyIcon}}, at a cost of 75 plasteel and 50 gold instead of 50 plasteel and 2 components, with lesser technology requirements and not relying on electricity to maintain 100% opening speed. If used for [[containment]] of [[entities]]{{AnomalyIcon}}, a plasteel ornate door provides 140 containment, compared to 90 from a plasteel door or 160 from a security door. A colony that lacks the technology for security doors, but has gold to spare, can substantially boost the containment strength of their cells with ornate doors. | ||
== See also == | == See also == |
Latest revision as of 03:58, 15 August 2024
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Ornate door
Divides rooms. An intricately-carved door, decorated with gold. This large, heavy door requires adjacent walls to function.
Base Stats
Building
- Size
- 2 × 1
- Minifiable
- False
- Placeable
- True
- Cover Effectiveness
- 75%
- Terrain Affordance
- Depends on materials
Creation
- Required Research
- Complex furniture
- Skill Required
- Construction 6
- Work To Make
- 15,000 ticks (4.17 mins)
- Stuff Tags
- Metallic, Woody, Stony
Ornate doors are beautiful, wide doors that can be used to contain rooms.
Acquisition[edit]
Ornate doors can be constructed once the complex furniture research project has been completed. Each requires 75 Stuff (Metallic/Woody/Stony, 750 for SMVs), 50 Gold, 15,000 ticks (4.17 mins) of work modified by the construction speed of the builder and the work to build factor and offset of the material, and a construction skill of 6.
Once constructed, they cannot be re-installed, they can only be deconstructed.
Summary[edit]
Needs walls on both sides to work, otherwise stays open
Analysis[edit]
Ornate doors add to the Wealth and Impressiveness of rooms, which can be important for meeting the requirements of certain titles or just increasing the mood bonus of dining rooms, rec rooms and bedrooms. Noticeable they add to the stats of both rooms they are bordering, which means when placed strategically they offer a relatively compact way of increasing impressiveness and wealth. However the fact that they require gold makes them in many ways subpar when compared to statues which can be made out of any material or simply covering the floor with fine carpet.
Ornate doors are much stronger than regular doors, with base HP of 250 versus 160, making them an expensive but feasible way to slow down attackers. A plasteel ornate door has 700 HP, only slightly less than the 800 HP of a security door, at a cost of 75 plasteel and 50 gold instead of 50 plasteel and 2 components, with lesser technology requirements and not relying on electricity to maintain 100% opening speed. If used for containment of entities, a plasteel ornate door provides 140 containment, compared to 90 from a plasteel door or 160 from a security door. A colony that lacks the technology for security doors, but has gold to spare, can substantially boost the containment strength of their cells with ornate doors.
See also[edit]
- Security door - another 2x1 door with significantly more utility.
Version history[edit]
- 1.5.4062 - Added.