Difference between revisions of "Hediffs/Core/Local/Terrain Attacks"

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{| id="Terrain Attacks" {{STDT| c_06}}
 
! Name !! Description !! Details !! Stages</noinclude>
 
! Name !! Description !! Details !! Stages</noinclude>
 
{{:Hediffs/Core/Local/Terrain Attacks/Sand}}
 
{{:Hediffs/Core/Local/Terrain Attacks/Sand}}

Revision as of 00:52, 9 October 2024

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Chronic Infections Injuries Misc Terrain Attacks

Name Description Details Stages
Sand
  • Def Name:
    SandInEyes
  • Label:
    sand
  • Label Noun
    sand
Sand in the eyes. It impairs vision, but can be cleared within a few moments.
  • Hediff Class: HediffWithComps
  • Battle State Label: blind
  • Max Severity: 100%
  • Comps: Self Heal
    • Heal Amount: 2%
Label Parameters
Sand
  • Part Efficiency Offset: −50%
Dirt
  • Def Name:
    DirtInEyes
  • Label:
    dirt
  • Label Noun
    dirt
Dirt in the eyes. It impairs vision, but can be cleared in a few moments.
  • Hediff Class: HediffWithComps
  • Battle State Label: blind
  • Max Severity: 100%
  • Comps: Self Heal
    • Heal Amount: 5%
Label Parameters
Dirt
  • Part Efficiency Offset: −80%
Mud
  • Def Name:
    MudInEyes
  • Label:
    mud
  • Label Noun
    mud
Mud in the eyes. It impairs vision, but can be cleared in a few moments.
  • Hediff Class: HediffWithComps
  • Battle State Label: blind
  • Max Severity: 100%
  • Comps: Self Heal
    • Heal Amount: 5%
Label Parameters
Mud
  • Part Efficiency Offset: −80%
Gravel
  • Def Name:
    GravelInEyes
  • Label:
    gravel
  • Label Noun
    gravel
Gravel in the eyes. It impairs vision, but can be cleared in a few moments.
  • Hediff Class: HediffWithComps
  • Battle State Label: blind
  • Max Severity: 100%
  • Comps: Self Heal
    • Heal Amount: 10%
Label Parameters
Gravel
  • Part Efficiency Offset: −80%
Water
  • Def Name:
    WaterInEyes
  • Label:
    water
  • Label Noun
    water
Water in the eyes. It impairs vision, but can be cleared in a few moments.

Hediff Class: HediffWithComps

  • Battle State Label: blind
  • Max Severity: 100%
  • Comps: Self Heal
    • Heal Amount: 10%
Label Parameters
Water
  • Part Efficiency Offset: −50%