Difference between revisions of "Template:Deathrest Building Note"

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(Answered the remaining questions. It may be possible to make it into paragraphs instead, but I was unable to write one that I was happy with. Unrelated, but today I realized "redact" is rarely used as "to put in writing", so no one understood what I meant last time.)
 
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-->Active {{#var:PUMPname}}s require a pawn capable of [[deathrest]] and must be connected to a [[deathrest casket]]. Each {{#var:PUMPname}} consumes {{#expr: -1 * {{Q|{{#var:PUMPname}}|Power Consumption}} }}W of power {{#ifeq:{{Q|{{#var:PUMPname}}|Fuel Filter}}|Hemogen pack|and {{Icon Small|hemogen pack}} {{Q|{{#var:PUMPname}}|Fuel Consumption Rate}} [[hemogen pack]] per day as long a pawn is deathresting in an attached casket. It can hold up to {{Q|{{#var:PUMPname}}|Fuel Capacity}} packs at a time, for a maximum run time of {{#expr:{{Q|{{#var:PUMPname}}|Fuel Capacity}}/{{Q|{{#var:PUMPname}}|Fuel Consumption Rate}} }} days, and is constructed fully fueled. It will be automatically refueled by a [[Work#Haul|haulers]] so long as auto-refueling is enabled. It doesn't consume power or hemogen while idling and so can be left idle without consequence.|as long a pawn is deathresting in an attached casket. It doesn't consume power while idling and so can be left idle without consequence.}}
 
-->Active {{#var:PUMPname}}s require a pawn capable of [[deathrest]] and must be connected to a [[deathrest casket]]. Each {{#var:PUMPname}} consumes {{#expr: -1 * {{Q|{{#var:PUMPname}}|Power Consumption}} }}W of power {{#ifeq:{{Q|{{#var:PUMPname}}|Fuel Filter}}|Hemogen pack|and {{Icon Small|hemogen pack}} {{Q|{{#var:PUMPname}}|Fuel Consumption Rate}} [[hemogen pack]] per day as long a pawn is deathresting in an attached casket. It can hold up to {{Q|{{#var:PUMPname}}|Fuel Capacity}} packs at a time, for a maximum run time of {{#expr:{{Q|{{#var:PUMPname}}|Fuel Capacity}}/{{Q|{{#var:PUMPname}}|Fuel Consumption Rate}} }} days, and is constructed fully fueled. It will be automatically refueled by a [[Work#Haul|haulers]] so long as auto-refueling is enabled. It doesn't consume power or hemogen while idling and so can be left idle without consequence.|as long a pawn is deathresting in an attached casket. It doesn't consume power while idling and so can be left idle without consequence.}}
  
Like other deathrest buildings, {{#var:PUMPname}} permanently bind to the first pawn that uses them, with no penalty for deconstruction. Deathresting pawns each have their own separate limit to number of deathrest buildings they can connect to, which starts at one and can be increased by one with each [[deathrest capacity serum]] used. </includeonly><noinclude>{{Stub|reason=Connection distance/LoS (specify if none)? Specify behavior when bonded building minified. When does bonding kick in - instantly when DR starts or once complete?}}{{documentation}}</noinclude>
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Like other deathrest buildings, {{#var:PUMPname}} permanently bind to the first pawn that uses them, as long as the following is true:
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* The pawn has enough capacity and the building has not reached its maximum allowed.
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** This capacity starts at 1 and can be increased ingesting [[deathrest capacity serum]]s.
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* There is clear line of sight between this building and the deathrest casket, with no distance limit.
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* This {{#var:PUMPname}} is powered and unbound.
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* Either:
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** This building was present when Deathrest started.
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** This building was constructed/installed while Deathrest is in progress.
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As all other bound deathrest buildings, a minified {{#var:PUMPname}} will become unbound and lose any progress it may have. There is no penalty for deconstruction, beyond the lost resources. {{#ifeq:{{#var:PUMPname}}|deathrest accelerator||Additionally, it needs to reach at least 75% progress in order to apply its buff at the end of the deathrest.}}</includeonly><noinclude>{{documentation}}</noinclude>

Latest revision as of 20:33, 13 March 2025

Documentation icon Template documentation[view] [edit] [history] [purge]

Just standardizes the spiel about the mechanics of deathrest buildings.

First variable is optional and allows a name to be specified, otherwise uses the page name.

Examples[edit]

Active hemopumps require a pawn capable of deathrest and must be connected to a deathrest casket. Each hemopump consumes 100W of power and Hemogen pack 0.5 hemogen pack per day as long a pawn is deathresting in an attached casket. It can hold up to 5 packs at a time, for a maximum run time of 10 days, and is constructed fully fueled. It will be automatically refueled by a haulers so long as auto-refueling is enabled. It doesn't consume power or hemogen while idling and so can be left idle without consequence.

Like other deathrest buildings, hemopump permanently bind to the first pawn that uses them, as long as the following is true:

  • The pawn has enough capacity and the building has not reached its maximum allowed.
  • There is clear line of sight between this building and the deathrest casket, with no distance limit.
  • This hemopump is powered and unbound.
  • Either:
    • This building was present when Deathrest started.
    • This building was constructed/installed while Deathrest is in progress.

As all other bound deathrest buildings, a minified hemopump will become unbound and lose any progress it may have. There is no penalty for deconstruction, beyond the lost resources. Additionally, it needs to reach at least 75% progress in order to apply its buff at the end of the deathrest.