Difference between revisions of "Architect"
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+ | [[File:ArchitectMenu.png|right]] | ||
+ | The architect menu is the main command window for controlling the [[colonist|colonists]]. It is used to lay down construction blueprints as well as give orders to the colonists. Additionally it is used to sell completed construction or cancel blueprints. | ||
− | + | ==Orders== | |
− | + | Main Page: [[Orders]] | |
− | + | ||
− | + | Orders are used to allot what objects on the colony need to be interacted with. | |
− | + | [[File:ArchitectOrders.png|right]] | |
− | + | ||
− | + | {|class="wikitable" style="width: 164px; height: 270px" | |
− | + | |-align="center" | |
− | + | |[[Cut plants]]||[[Remove Home Zone]] | |
− | + | |-align="center" | |
− | + | |[[Clear debris]]||[[Add Home Zone]] | |
− | + | |-align="center" | |
− | + | |[[Mine]]||[[Harvest plants]] | |
+ | |} | ||
+ | |||
+ | ==Areas== | ||
+ | Main page: [[Areas]] | ||
+ | |||
+ | Areas are used by colonists for certain tasks such as hauling or growing. Areas aren't structures, and are rather just marker areas. | ||
+ | |||
+ | [[File:ArchitectAreas.png|right]] | ||
+ | |||
+ | {|class="wikitable" style="width: 82px; height: 270px" | ||
+ | |-align="center" | ||
+ | |[[Growing]] | ||
+ | |-align="center" | ||
+ | |[[Dumping]] | ||
+ | |-align="center" | ||
+ | |[[Stockpile]] | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Structure== | ||
+ | Main page: [[Structure]] | ||
+ | |||
+ | In '''RimWorld''', your colonists are able to build structures from the ground up, according to the blueprints you decide. | ||
+ | [[File:ArchitectStructures.png|right]] | ||
+ | |||
+ | {|class="wikitable" style="width 328px; height: 265px" | ||
+ | |-align="center" | ||
+ | |[[Power conduit]]||[[Green carpet]]||[[Paved tile]]||- | ||
+ | |-align="center" | ||
+ | |[[Door]]||[[Red carpet]]||[[Metal tile]]||[[Concrete]] | ||
+ | |-align="center" | ||
+ | |[[Wall]]||[[Sandbags]]||[[Blue carpet]]||[[Smooth stone]] | ||
+ | |} | ||
+ | |||
+ | ==Buildings== | ||
+ | Main page: [[Buildings]] | ||
+ | |||
+ | In '''RimWorld''', colonists can build a number of buildings to provide power, food, living accommodations, and other vital functions for the colony. | ||
+ | [[File:ArchitectBuildings.png|right]] | ||
+ | |||
+ | {|class="wikitable" style="width 246px; height: 265px" | ||
+ | |-align="center" | ||
+ | |[[Grave]]||[[Geothermal generator]]||- | ||
+ | |-align="center" | ||
+ | |[[Nutrient paste dispenser]]||[[Solar generator]]||- | ||
+ | |-align="center" | ||
+ | |[[Comms console]]||[[Gibbet cage]]||[[Battery]] | ||
+ | |} | ||
+ | ==Security== | ||
+ | Main page: [[Security]] | ||
+ | |||
+ | Protect your colony from harm. | ||
+ | [[File:ArchitectSecurity.png|right]] | ||
+ | |||
+ | {|class="wikitable" style="width 82px; height: 177px" | ||
+ | |-align="center" | ||
+ | |[[Blasting Charge]] | ||
+ | |-align="center" | ||
+ | |[[Auto-turret]] | ||
+ | |} | ||
+ | ==Furniture== | ||
+ | Main page: [[Furniture]] | ||
+ | [[File:ArchitectFurniture.png|right]] | ||
+ | |||
+ | {|class="wikitable" style="width 410px; height: 265px" | ||
+ | |-align="center" | ||
+ | |[[Research bench]]||[[Chair]]||[[Standing lamp]]||[[Bed]] | ||
+ | |-align="center" | ||
+ | |[[Plant pot]]||[[Drop beacon]]||[[Table (long)]]||[[Sleeping spot]] | ||
+ | |-align="center" | ||
+ | |[[Hydroponics table]]||[[Equipment rack]]||[[Table (short)]]||[[Sun lamp]] | ||
+ | |} | ||
+ | |||
+ | {{Nav construction | ||
+ | }} |
Revision as of 19:57, 3 November 2013
The architect menu is the main command window for controlling the colonists. It is used to lay down construction blueprints as well as give orders to the colonists. Additionally it is used to sell completed construction or cancel blueprints.
Orders
Main Page: Orders
Orders are used to allot what objects on the colony need to be interacted with.
Cut plants | Remove Home Zone |
Clear debris | Add Home Zone |
Mine | Harvest plants |
Areas
Main page: Areas
Areas are used by colonists for certain tasks such as hauling or growing. Areas aren't structures, and are rather just marker areas.
Growing |
Dumping |
Stockpile |
Structure
Main page: Structure
In RimWorld, your colonists are able to build structures from the ground up, according to the blueprints you decide.
Power conduit | Green carpet | Paved tile | - |
Door | Red carpet | Metal tile | Concrete |
Wall | Sandbags | Blue carpet | Smooth stone |
Buildings
Main page: Buildings
In RimWorld, colonists can build a number of buildings to provide power, food, living accommodations, and other vital functions for the colony.
Grave | Geothermal generator | - |
Nutrient paste dispenser | Solar generator | - |
Comms console | Gibbet cage | Battery |
Security
Main page: Security
Protect your colony from harm.
Blasting Charge |
Auto-turret |
Furniture
Main page: Furniture
Research bench | Chair | Standing lamp | Bed |
Plant pot | Drop beacon | Table (long) | Sleeping spot |
Hydroponics table | Equipment rack | Table (short) | Sun lamp |