Difference between revisions of "Psychic insanity lance"

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{{Info|Psychic Insanity Lances are a single-use artifact which are activated by selecting a colonist, then right-clicking the artifact and selecting 'Activate'. You can then target any pawn on the map, and the targeted pawn will instantaneously go berserk. Useful for making them pesky triple-rocket launcher/longsword raiders annihilate their companions.}}
Psychic Insanity Lances are a single-use artifact which are activated by selecting a colonist, then right-clicking the artifact and selecting 'Activate'. You can then target any pawn on the map, and the targeted pawn will instantaneously go berserk. Useful for making them pesky triple-rocket launcher/longsword raiders annihilate their companions.
 
  
 
Psychic Insanity Lances can be purchased from Exotic Goods Traders or found in Ancient Structures.
 
Psychic Insanity Lances can be purchased from Exotic Goods Traders or found in Ancient Structures.

Revision as of 23:49, 7 January 2017

Psychic insanity lance

Psychic insanity lance

One-use artifact that drives any character into a berserk state from any distance - even through walls.

Base Stats

Type
Artifact
Market Value
1000 Silver
HP
80
Flammability
100%

Psychic Insanity Lances are a single-use artifact which are activated by selecting a colonist, then right-clicking the artifact and selecting 'Activate'. You can then target any pawn on the map, and the targeted pawn will instantaneously go berserk. Useful for making them pesky triple-rocket launcher/longsword raiders annihilate their companions.

Psychic Insanity Lances can be purchased from Exotic Goods Traders or found in Ancient Structures.