Difference between revisions of "Sarcophagus"

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|hp = 250
 
|hp = 250
 
|flammability = 0.2
 
|flammability = 0.2
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|work to build = 30
 
|cover = 0.5
 
|cover = 0.5
 
|beauty = 0
 
|beauty = 0
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== Description ==
 
== Description ==
The sarcophagus is an alternative burial method to the [[grave]]. It requires 60 of any one solid material to construct. Burying an individual inside of a sarcophagus gives the colonists a small mood bonus, and the sarcophagus will be given an art piece related to the buried individual. Having sarcophagi in a room will classify that room as a tomb.
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The sarcophagus is an alternative burial method to the [[grave]]. It requires 60 of any one solid material to construct. Burying a humanoid in a sarcophagus will give all colonists a +8 mood bonus that lasts for 1 day, and stacks up to 3 times at 0.4x stacking efficiency, and the sarcophagus will be given an art piece related to the buried individual. Having sarcophagi in a room will classify that room as a [[Room roles|tomb]].
 
{{clear}}
 
{{clear}}
  
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A body can be removed from a grave with the 'Open' command, and will be done by a colonist assigned to [[hauling]].
 
A body can be removed from a grave with the 'Open' command, and will be done by a colonist assigned to [[hauling]].
  
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== Strategy ==
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You can take advantage of the fairly significant mood bonus by keeping some bodies in your freezer for later internment in sarcophagi, rather than burying or [[Electric crematorium|burning]] them immediately. This can give you a relatively cheap method of lifting your colonists' spirits in tough times.
  
 
{{nav|misc|wide}}
 
{{nav|misc|wide}}
 
[[Category:Miscellaneous]]
 
[[Category:Miscellaneous]]

Revision as of 22:10, 22 September 2017

Sarcophagus

Sarcophagus

An ornamented burial receptacle for the honored dead.

Base Stats

Type
Miscellaneous
Beauty
0
HP
250
Flammability
20%

Building

Size
1
Placeable
Yes
Cover Effectiveness
50%

Description

The sarcophagus is an alternative burial method to the grave. It requires 60 of any one solid material to construct. Burying a humanoid in a sarcophagus will give all colonists a +8 mood bonus that lasts for 1 day, and stacks up to 3 times at 0.4x stacking efficiency, and the sarcophagus will be given an art piece related to the buried individual. Having sarcophagi in a room will classify that room as a tomb.

Storage

The storage tab above the inspect pane can be configured to set what types of pawns can be buried in the selected sarcophagus. The default setting is colonists only.

The command icons (Copy settings, Paste settings) can be used to copy storage settings between sarcophagi and graves. Settings can also be copied to other containers like stockpile zones and dumping stockpile zones; however, settings that a sarcophagus doesn't have (i.e. food) will be copied as disallowed. The copy function can take settings from one container and apply them to many containers, when shift-click is used to select multiple.

A body can be removed from a grave with the 'Open' command, and will be done by a colonist assigned to hauling.

Strategy

You can take advantage of the fairly significant mood bonus by keeping some bodies in your freezer for later internment in sarcophagi, rather than burying or burning them immediately. This can give you a relatively cheap method of lifting your colonists' spirits in tough times.