Difference between revisions of "Party spot"

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m (That last edit is my favorite pro-tip of all time. Added some links to words.)
(Added link to the party event.)
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{{Info|A '''party spot''' is set to decide where [[Colonist|colonists]] have parties. More than one party spot can be placed, however only one is actually active (i.e. colonists throw parties only around one of the spots).
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{{Info|A '''party spot''' is set to decide where [[Colonist|colonists]] have [[Events#Party|parties]]. More than one party spot can be placed, however only one is actually active (i.e. colonists throw parties only around one of the spots).
  
 
Party spots are particularly useful when lots of your colonists are [[Hospital bed|hospitalized]]. Having colonists in [[Bed|bed]] near a party still counts as attending the party, therefore even immobilized colonists can stay sane. Unfortunately there is no way to predict them or to reliably get parties started.}}
 
Party spots are particularly useful when lots of your colonists are [[Hospital bed|hospitalized]]. Having colonists in [[Bed|bed]] near a party still counts as attending the party, therefore even immobilized colonists can stay sane. Unfortunately there is no way to predict them or to reliably get parties started.}}

Revision as of 00:54, 5 November 2017

Party spot

Party spot

Designates a spot where parties will be centered. Parties use an area around the spot.

Base Stats

Type
Miscellaneous

Building

Size
1
Placeable
Yes


A party spot is set to decide where colonists have parties. More than one party spot can be placed, however only one is actually active (i.e. colonists throw parties only around one of the spots).

Party spots are particularly useful when lots of your colonists are hospitalized. Having colonists in bed near a party still counts as attending the party, therefore even immobilized colonists can stay sane. Unfortunately there is no way to predict them or to reliably get parties started.