Difference between revisions of "Floors"
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== Description == | == Description == | ||
[[File:Floors.png|500px|right]] | [[File:Floors.png|500px|right]] | ||
− | + | Floor improvements can bring benefits such as mobility speed, aesthetic comfort and hygiene, as well as prevent wild plants from growing and fires from spreading. | |
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=== Beauty of room === | === Beauty of room === | ||
− | Colonists are affected in mood according to their surroundings, especially those locations where they spend most of the day or night such as a bedroom, kitchen, workshop, research lab, etc. [[Carpets]] | + | Colonists are affected in mood according to their surroundings, especially those locations where they spend most of the day or night such as a bedroom, kitchen, workshop, research lab, etc. [[Carpets]] for instance can make bedrooms look nicer for their occupants. |
=== Sanitation / Safety === | === Sanitation / Safety === | ||
+ | |||
+ | Flooring is an important factor when calculating a room's [[Room stats#Cleanliness|Cleanliness]], which is important for most rooms but particularly for kitchens, hospitals and laboratories. | ||
+ | |||
Tiles of Sterile or concrete, bring better success rates in hospitalized quarters as they prevent the spread of infection and concrete flooring can prevent fire advancements while also protecting underground electrical conducts damage by weather. | Tiles of Sterile or concrete, bring better success rates in hospitalized quarters as they prevent the spread of infection and concrete flooring can prevent fire advancements while also protecting underground electrical conducts damage by weather. | ||
− | |||
=== No plant growth === | === No plant growth === | ||
Any flooring placed outdoors will prevent grass, bushes or trees from spreading there. This can be useful to keep any trees from growing in the path of a [[wind turbine]] and reducing its power output. | Any flooring placed outdoors will prevent grass, bushes or trees from spreading there. This can be useful to keep any trees from growing in the path of a [[wind turbine]] and reducing its power output. | ||
− | |||
=== Types of Flooring === | === Types of Flooring === | ||
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{| {{STDT| sortable c_25 text-center}} | {| {{STDT| sortable c_25 text-center}} | ||
− | ! Type !! Materials !! Resources Per Square !! Beauty !! Move Speed Modifier !! Flammability | + | ! Type !! Materials !! Resources Per Square !! Beauty !! Move Speed Modifier !! Flammability !! Cleanliness |
|- | |- | ||
! [[Wood floor]] | ! [[Wood floor]] | ||
− | | Wood || | 3{{icon|wood}} || | 0 || | 100 || | 100 | + | | Wood || | 3{{icon|wood}} || | 0 || | 100 || | 100 || 0 |
|- | |- | ||
! [[Carpets | Carpet]] | ! [[Carpets | Carpet]] | ||
− | | Cloth || | 7{{icon|cloth}} || | 2 || | 100 || | 100 | + | | Cloth || | 7{{icon|cloth}} || | 2 || | 100 || | 100 || 0 |
|- | |- | ||
! [[Sterile tile ]] | ! [[Sterile tile ]] | ||
− | | Silver/Steel || | 15{{icon|silver}} & 3{{icon|metal}} || | 0 || | 100 || | 0 | + | | Silver/Steel || | 15{{icon|silver}} & 3{{icon|metal}} || | 0 || | 100 || | 0 || +0.6 |
|- | |- | ||
! [[Stone tile]] | ! [[Stone tile]] | ||
− | | Sandstone, Granite, Limestone, Slate or Marble || | 4{{icon|stone}} || | 1 || | 100 || | 0 | + | | Sandstone, Granite, Limestone, Slate or Marble || | 4{{icon|stone}} || | 1 || | 100 || 0 || 0 |
|- | |- | ||
! [[Flagstone]] | ! [[Flagstone]] | ||
− | | Sandstone, Granite, Limestone, Slate or Marble || | 4{{icon|stone}} || | 0 || | 100 || | 0 | + | | Sandstone, Granite, Limestone, Slate or Marble || | 4{{icon|stone}} || | 0 || | 100 || 0 || 0 |
|- | |- | ||
! [[Silver tile]] | ! [[Silver tile]] | ||
− | | Silver || | 85{{icon|silver}} || | 2 || | 100 || | 0 | + | | Silver || | 85{{icon|silver}} || | 2 || | 100 || 0 || 0 |
|- | |- | ||
! [[Metal tile]] | ! [[Metal tile]] | ||
− | | Steel || | 5{{icon|metal}} || | 1 || | 100 || | 0 | + | | Steel || | 5{{icon|metal}} || | 1 || | 100 || 0 || 0 |
|- | |- | ||
! [[Paved tile]] | ! [[Paved tile]] | ||
− | | Steel || | 2{{icon|metal}} || | 0 || | 100 || | 0 | + | | Steel || | 2{{icon|metal}} || | 0 || | 100 || 0 || 0 |
|- | |- | ||
! [[Concrete]] | ! [[Concrete]] | ||
− | | Steel || | 1{{icon|metal}} || | -1 || | 100 || | 0 | + | | Steel || | 1{{icon|metal}} || | -1 || | 100 || 0 || 0 |
|- | |- | ||
! [[Gold tile]] | ! [[Gold tile]] | ||
− | | Gold || | 85{{Icon Small|gold}} || | 4 || | 100 || | 0 | + | | Gold || | 85{{Icon Small|gold}} || | 4 || | 100 || 0 || 0 |
|- | |- | ||
! [[Smooth stone]] | ! [[Smooth stone]] | ||
− | | Natural Stone Floor || | Free || | 2 || | 100 || | 0 | + | | Natural Stone Floor || | Free || | 2 || | 100 || 0 || 0 |
|} | |} | ||
<br/> | <br/> | ||
<references/> | <references/> | ||
[[Category:Floor]] | [[Category:Floor]] |
Revision as of 23:51, 28 July 2018
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Description
Floor improvements can bring benefits such as mobility speed, aesthetic comfort and hygiene, as well as prevent wild plants from growing and fires from spreading.
Movement speed
Soil grows vegetation such as grass, bushes and trees, all of which cause a walking speed reduction for Colonists. Other natural surfaces incapable of growing vegetation such as sand or ice also have low movement speeds. Flooring a frequent path will reduce the time required to walk between the two ends.
Beauty of room
Colonists are affected in mood according to their surroundings, especially those locations where they spend most of the day or night such as a bedroom, kitchen, workshop, research lab, etc. Carpets for instance can make bedrooms look nicer for their occupants.
Sanitation / Safety
Flooring is an important factor when calculating a room's Cleanliness, which is important for most rooms but particularly for kitchens, hospitals and laboratories.
Tiles of Sterile or concrete, bring better success rates in hospitalized quarters as they prevent the spread of infection and concrete flooring can prevent fire advancements while also protecting underground electrical conducts damage by weather.
No plant growth
Any flooring placed outdoors will prevent grass, bushes or trees from spreading there. This can be useful to keep any trees from growing in the path of a wind turbine and reducing its power output.
Types of Flooring
There are several different types of flooring available, with each requiring specific resources to construct each tile.
Type | Materials | Resources Per Square | Beauty | Move Speed Modifier | Flammability | Cleanliness |
---|---|---|---|---|---|---|
Wood floor | Wood | 3 | 0 | 100 | 100 | 0 |
Carpet | Cloth | 7 | 2 | 100 | 100 | 0 |
Sterile tile | Silver/Steel | 15 & 3 | 0 | 100 | 0 | +0.6 |
Stone tile | Sandstone, Granite, Limestone, Slate or Marble | 4 | 1 | 100 | 0 | 0 |
Flagstone | Sandstone, Granite, Limestone, Slate or Marble | 4 | 0 | 100 | 0 | 0 |
Silver tile | Silver | 85 | 2 | 100 | 0 | 0 |
Metal tile | Steel | 5 | 1 | 100 | 0 | 0 |
Paved tile | Steel | 2 | 0 | 100 | 0 | 0 |
Concrete | Steel | 1 | -1 | 100 | 0 | 0 |
Gold tile | Gold | 85 | 4 | 100 | 0 | 0 |
Smooth stone | Natural Stone Floor | Free | 2 | 100 | 0 | 0 |