Difference between revisions of "Horseshoes pin"

From RimWorld Wiki
Jump to navigation Jump to search
m (fixed template, +links)
Line 11: Line 11:
 
|mass base = 3
 
|mass base = 3
 
|beauty =  0
 
|beauty =  0
|hp = 75
 
 
|work to build = 3
 
|work to build = 3
 
|material amount  = 10
 
|material amount  = 10
Line 21: Line 20:
  
  
Up to three colonists can use a single horseshoes pin at once, taking turns throwing horseshoes at it.  Colonists can throw through a held open doorway into an adjacent room while playing horseshoes - mood bonuses for room [[Room stats#Impressiveness|impressiveness]] are determined by the thrower's location.
+
Up to three colonists can use a single horseshoes pin at once, taking turns throwing horseshoes at it.  Colonists can throw through a held open [[Door|doorway]] into an adjacent room while playing horseshoes. [[Mood]] bonuses for room [[Room stats#Impressiveness|impressiveness]] are determined by the thrower's location.
 
</onlyinclude>
 
</onlyinclude>
  

Revision as of 23:34, 21 January 2019

Horseshoes pin

Horseshoes pin

A simple ancient game played with a few horseshoes and a large pin in the ground. Players toss horseshoes from a distance and attempt to get them to land close to or around the pin. It's relaxing, and even trains hand-eye coordination.

Base Stats

Type
BuildingsJoy
Mass
3 kg
Beauty
0
HP
100

Building

Size
1
Placeable
Yes

A horseshoes pin is used by colonists to take a break and gain joy. It is the second cheapest and quickest to build of all the joy-related buildings, after the hoopstone ring.


To be usable, a horseshoe pin must have a standable spot five spaces away. It also needs line of sight to it in a straight line (many structures like chairs, lamps, and tables, do not block line of sight). Playing horseshoes increases the player's shooting skill at a meager rate. Because of its low cost and ability to slowly raise colonist shooting skill, it is often advisable to build a horseshoe pin early after starting a colony.


Up to three colonists can use a single horseshoes pin at once, taking turns throwing horseshoes at it. Colonists can throw through a held open doorway into an adjacent room while playing horseshoes. Mood bonuses for room impressiveness are determined by the thrower's location.


Construction
Horseshoe pins can made from:
10 standard volume material (WoodSteelPlasteelGranite BlocksUranium)
    or
100 low volume material (SilverGoldJade)