Difference between revisions of "Template:Clothing material table"
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− | ! '''[[ | + | ! '''[[Cloth]] {{PAGENAME}}''' |
− | | {{ #expr: {{Q| | + | | {{ #expr: {{Q|Cloth|Armor - Sharp Factor}}*{{#var:armorsharp|}}*100}}% |
− | | {{ #expr: {{Q| | + | | {{ #expr: {{Q|Cloth|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100}}% |
− | | {{ #expr: {{Q| | + | | {{ #expr: {{Q|Cloth|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}% |
− | | {{ #expr: {{Q| | + | | {{ #expr: {{Q|Cloth|Max Hit Points Factor}}*{{#var:HP|}}}} |
− | | {{icon|silver|{{ #expr: | + | | {{icon|silver|{{ #expr: {{Q|Cloth|Market Value Base}}*{{#var:value|}}}}}} |
|- | |- | ||
− | ! '''[[ | + | ! '''[[Devilstrand]] {{PAGENAME}}''' |
− | | {{ #expr: {{Q| | + | | {{ #expr: {{Q|Devilstrand|Armor - Sharp Factor}}*{{#var:armorsharp|}}*100}}% |
− | | {{ #expr: {{Q| | + | | {{ #expr: {{Q|Devilstrand|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100}}% |
− | | {{ #expr: {{Q| | + | | {{ #expr: {{Q|Devilstrand|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}% |
− | | {{ #expr: {{Q| | + | | {{ #expr: {{Q|Devilstrand|Max Hit Points Factor}}*{{#var:HP|}}}} |
− | | {{icon|silver|{{ #expr: | + | | {{icon|silver|{{ #expr: {{Q|Devilstrand|Market Value Base}}*{{#var:value|}}}}}} |
|- | |- | ||
− | ! '''[[ | + | ! '''[[Hyperweave]] {{PAGENAME}}''' |
− | | {{ #expr: {{Q| | + | | {{ #expr: {{Q|Hyperweave|Armor - Sharp Factor}}*{{#var:armorsharp|}}*100}}% |
− | | {{ #expr: {{Q| | + | | {{ #expr: {{Q|Hyperweave|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100}}% |
− | | {{ #expr: {{Q| | + | | {{ #expr: {{Q|Hyperweave|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}% |
− | | {{ #expr: {{Q| | + | | {{ #expr: {{Q|Hyperweave|Max Hit Points Factor}}*{{#var:HP|}}}} |
− | | {{icon|silver|{{ #expr: | + | | {{icon|silver|{{ #expr: {{Q|Hyperweave|Market Value Base}}*{{#var:value|}}}}}} |
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Assuming Normal quality, for the effect of other qualities, see [[Quality]]. | Assuming Normal quality, for the effect of other qualities, see [[Quality]]. |
Revision as of 03:07, 13 March 2020
Material | Sharp | Blunt | Heat | Item HP | Market Value |
---|---|---|---|---|---|
Cloth Clothing material table | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Missing operand for *. | Expression error: Missing operand for *. |
Devilstrand Clothing material table | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Missing operand for *. | Expression error: Missing operand for *. |
Hyperweave Clothing material table | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Missing operand for *. | Expression error: Missing operand for *. |
Assuming Normal quality, for the effect of other qualities, see Quality.