Difference between revisions of "Template talk:Nav/Clothing"

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== Changing the layout ==
  
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The distinction between clothing and armor is not particularly useful imo. [[Flak pants]] are armor but aren't usually compared against armor for example. You're not weighing a [[Bowler hat]] against a [[parka]], you're comparing it to a [[simple helmet]] or [[cowboy hat]].
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So given this, I suggest the nav box be altered. Get rid of the existing sctructe,
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Instead:
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* No royalty category, use {{RoyaltyIcon}} to denote royalty items like in other navs
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* Structure the box by coverage area
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** Head - Helmets, hats etc
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** Legs - Pants
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** Torso - Shirts, vest, torso
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** Shell - Plate armor, power armors, dusters, parkas, robes etc.
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Now obviously this isn't perfect. A flak vest doesn't conflict with a t-shirt. And tribalwear takes up both Pants and Torso "slots" but doesn't warrant its own section either. And Plate and power armor takes up the Shell AND the Middle layers. But I still think its more useful when navigating than the currennt system.
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If the armor/clothing disctinction is considered valuable, then you could preserve that by broken the sections into two parts were relevant. For example:
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*Head
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**Hats
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**Helmets
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*Shell
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**Armor
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**Clothing
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But theres enough questions and opinion here that I'd like feedback before making a bold edit here.
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[[User:Harakoni|Harakoni]] ([[User talk:Harakoni|talk]]) 02:05, 1 December 2020 (UTC)

Revision as of 02:05, 1 December 2020

Changing the layout

The distinction between clothing and armor is not particularly useful imo. Flak pants are armor but aren't usually compared against armor for example. You're not weighing a Bowler hat against a parka, you're comparing it to a simple helmet or cowboy hat.

So given this, I suggest the nav box be altered. Get rid of the existing sctructe, Instead:

  • No royalty category, use Content added by the Royalty DLC to denote royalty items like in other navs
  • Structure the box by coverage area
    • Head - Helmets, hats etc
    • Legs - Pants
    • Torso - Shirts, vest, torso
    • Shell - Plate armor, power armors, dusters, parkas, robes etc.

Now obviously this isn't perfect. A flak vest doesn't conflict with a t-shirt. And tribalwear takes up both Pants and Torso "slots" but doesn't warrant its own section either. And Plate and power armor takes up the Shell AND the Middle layers. But I still think its more useful when navigating than the currennt system.

If the armor/clothing disctinction is considered valuable, then you could preserve that by broken the sections into two parts were relevant. For example:

  • Head
    • Hats
    • Helmets
  • Shell
    • Armor
    • Clothing

But theres enough questions and opinion here that I'd like feedback before making a bold edit here.

Harakoni (talk) 02:05, 1 December 2020 (UTC)