Difference between revisions of "Development mode"
Line 544: | Line 544: | ||
== Debug Logging Menu == | == Debug Logging Menu == | ||
[[File:Debug logging menu.jpeg|500px|thumb|right|Debug Logging Menu with [[Royalty DLC]] installed.]] | [[File:Debug logging menu.jpeg|500px|thumb|right|Debug Logging Menu with [[Royalty DLC]] installed.]] | ||
+ | ===Economy=== | ||
+ | ? | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Action !! Effect | ||
+ | |- | ||
+ | |} | ||
+ | ===General=== | ||
+ | ? | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Action !! Effect | ||
+ | |- | ||
+ | |} | ||
+ | ===Incidents=== | ||
+ | ? | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Action !! Effect | ||
+ | |- | ||
+ | |} | ||
+ | ===Pawns=== | ||
+ | ? | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Action !! Effect | ||
+ | |- | ||
+ | |} | ||
+ | ===Performance=== | ||
+ | ? | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Action !! Effect | ||
+ | |- | ||
+ | |} | ||
+ | ===System=== | ||
+ | ? | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Action !! Effect | ||
+ | |- | ||
+ | |} | ||
+ | ===Text generation=== | ||
+ | ? | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Action !! Effect | ||
+ | |- | ||
+ | |} | ||
+ | ===UI=== | ||
+ | ? | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Action !! Effect | ||
+ | |- | ||
+ | |} | ||
+ | ===World pawns=== | ||
? | ? | ||
{| class="wikitable" | {| class="wikitable" |
Revision as of 00:38, 11 December 2020
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Development mode is a feature on the user interface that serves both as a debugging tool for developers and as a cheat menu for most other players.
When active, it is seen as an additional menu on the top of the screen.
Features
Items are shown from left to right in the picture.
Debug log
An output log for debugging. Shows errors if they occur, as well as debug outputs.
Package editor
It allows you to edit game data while the game is running. Currently limited to sound and colonist hairstyles.
View settings
Toggles special debug visuals, such as shooting hit chances, infestation chances and toggling fog (fog of war) and snow visibility.
It also allows some debug settings, for example, unlimited power, toggling damage, and fast research, learning (i.e. instant boost to lv 20 upon doing a task), ecology, crafting, caravans, etc.
Forces a variety of things to happen. Many things can be done from here; spawning items and pawns, executing events, downing/ killing pawns, they are all done through this menu.
Where some debugging information can be found, like crop economy, item nutrition, and such.
Inspector
Lets you see what's happening in the game.
God mode
Toggles god mode. While active you can build structures instantly at no price and research. Godmode can be also toggled through 'View Settings'.
Godmode persists even when development mode is turned off.
Autopause
Toggles autopause when an error is logged.
Save translation report
An option shown on the title screen, it generates a report about the currently-loaded language data stating which translations are missing, which are unnecessary, and other useful information for translators.
Options
Permanently disable
In the Options menu in-game, you have the choice to 'permanently' disable development mode. This prevents you from cheating using this.
You can reset it by deleting the 'DevModeDisabled' file can be found in the config folder
It can be retrieved through: Start+R > appdata > LocalLow > Ludeon Studios > Rimworld by Ludeon Studios > Config.
Debug Action Menu
There are many options in this menu, and several sub-menus. The search bar in the top right will highlight options matching the search criteria, but the spelling must exactly match the name of the option or part of it.
Commands prefaced with with "T:" seem to temporarily alter the mouse behavior to do execute the command on left click, with right click cancelling this behavior.
Commands ending with an ellipsis "..." seem to tend to open a submenu, but not commands that do so have the ellipsis and not all commands that have an ellipsis do so. Its meaning is currently unclear.
Incidents
Action | Effect |
---|---|
Do incident (Map) | ? |
Do incident x10 (Map) | ? |
Do incident w/ point (Map) | ? |
Execute raid with points | ? |
Execute raid with factions | ? |
Execute raid with specifics | ? |
Quests
Tools for adding quests.
Action | Effect |
---|---|
Generate quest | ? |
Generate quests x10 | ? |
DGenerate quests x30 | ? |
Generate quest (1x for each points) | ? |
QuestPart test | ? |
Log genearted quest savedata | ? |
General
?
Action | Effect |
---|---|
Destroy All Plants | ? |
Destroy All Things | ? |
Destroy Clutter | ? |
Finish All Research | ? |
Replace All Trade Ships |
|
Change weather... | Opens a sub menu where the chosen weather can be selected. Doing it once will gradually change the weather. Using the same command twice will immediately change the weather |
Play song... | ? |
Play sound... | ? |
End game condition... | ? |
Add Prisoner | ? |
Add Guest | ? |
Force Enemy Assault | ? |
Force Enemy Flee | ? |
Adaption Progess10 Days | ? |
Unload Unused Assets | ? |
Name settlement | ? |
Next lesson | ? |
Regen All Map Mesh Sections | ? |
Change Camera Config | ? |
Force Ship Countdown | ? |
Force Start Ship | ? |
Flash Trade Drop Spot | ? |
Kill Faction Leader | ? |
Kill Kidnapped Pawn | ? |
Set Faction Relations | ? |
Visitor Gift | ? |
Refog Map | ? |
Use Gen Step | ? |
Increment Time1 Hour | ? |
Increment Time6 Hours | ? |
Increment time 1 day | ? |
Increment Time1 Season | ? |
Storywatcher tick 1 day | ? |
Add techprint to project | ? |
Apply techprint on project | ? |
Kill Random Lent Colonist | ? |
Destroy All Hats | ? |
Pawn Kind Apparel Check | ? |
Pawn Kind Ability Check | ? |
Award 4 honor | ? |
Award 10 honor | ? |
Remove 4 honor | ? |
Reduce royal title | ? |
T: Destroy | ? |
T: Kill | ? |
T: 10 damage | ? |
T: 500 damage | ? |
T: Clear area 21x21 | ? |
T: Make Rcok 11x11 | ? |
T: Explosion (bomb) | Allows player to create exposions where they left click. The explosions have a radius of ? tiles and do ? damage. Right click to cancel |
T: Explosion (flame) | Allows player to ?? where they left click. Does ??. Right click to cancel |
T: Explosion (stun) | Allows player to ?? where they left click. Does ??. Right click to cancel |
T: Explosion (EMP) | Allows player to create exposions of EMP where they left click. The explosions have a radius of ? tiles and do ? damage. Right click to cancel |
T: Explosion (extinguisher) | Allows player to create explosions of firefoam similar to a firefoam popper where they left click. The foam has a radius of ? tiles and create Firefoam on the ground. Right click to cancel |
T: Explosion (smoke) | Allows player to create clouds of Smoke where they left click. The clouds have a radius of ? tiles and last ? seconds. Right click to cancel |
T: Lightning Strike | Allows player to create Lightning strikes where they left click. The strikes have a radius of ? tiles and do ? damage. Right click to cancel |
T: Add Snow | ? |
T: Remove Snow | ? |
T: Clear All Snow | ? |
T: Push heat (10) | ? |
T: Push heat (1000) | ? |
T: Push heat (-1000) | ? |
T: Finish Plant Growth | ? |
T: Grow1 Day | ? |
T: Grow To Maturity | ? |
T: Regen Section | ? |
T: Randomize Color | ? |
T: Rot1 day | ? |
T: Force sleep | ? |
T: Fuel -20% | ? |
T: Break down... | ? |
T: Use Scatterer | ? |
BaseGen | ? |
SketchGen | ? |
T: Make Roof | ? |
T: Delete Roof | ? |
T: Test Flood Unfog | ? |
T: Flash Closwalk Cell30 | ? |
T: Flash Walk Path | ? |
T: Flash Skygaze Cell | ? |
T: Flash Direct Flee Dest | ? |
T: Flash Spectators Cells | ? |
T: Check Reachability | ? |
T: Flash TryFindRandomPawnExitCell | ? |
T: RandomSpotJustOutsideColony | ? |
T: Random Spot Near ThingAvoiding Host??? | ? |
T: Attach Fire | ? |
Pawns
A number of commands to interact with pawns of all types - humans or animals, colonist or otherwise, alive or dead.
Action | Effect |
---|---|
T: Resurrect | ? |
T: Damage Until Down | ? |
T: Damage Legs | ? |
T: Damage To Death | ? |
T: Carried Damage To Death | ? |
T: 10 damage until dead | ? |
T: Damage Held Pawn To Death | ? |
T: Surgery Fail Minor | ? |
T: Surgery Fail Catastrophic | ? |
T: Surgery Fail Ridiculous | ? |
T: Restory Body Part | ? |
Apply damage... | ? |
Apply Hedif... | ? |
T: Remove Hediff... | ? |
T: Heal random injury (10) | ? |
T: Activate HediffGiver | ? |
Activate HediffGiver World Pawn | ? |
T: Discover Hediffs | ? |
T: Grant Immunities | ? |
T: Give Birth | ? |
T: Resistance -1 | ? |
T: Resistance -10 | ? |
T: +20 neural heat | ? |
T: -20 neural heat | ? |
T: List Melee Verbs | ? |
T: Add/remove pawn relation | ? |
T: Add Opinion Talks About | ? |
T: Force vomit... | ? |
T: Psyfocus +20% | ? |
T: Psyfocus -20% | ? |
T: Food -20% | ? |
T: Rest -20% | ? |
T: Joy -20% | ? |
T: Chemical -20% | ? |
Set Skill | ? |
Max Skill | ? |
T: Max All Skills | ? |
Mental break... | ? |
Mental state... | ? |
T: Stop mental state | ? |
Inspiration... | ? |
Give trait... | ? |
Set backstory | ? |
Give ability... | ? |
Give Psylink... | ? |
T: Remove neural heat | ? |
T: Give good thought... | ? |
T: Give bad thought... | ? |
T: Clear Bound Unfinished Things | ? |
T: Force Birthday | ? |
T: Recruit | ? |
T: Damage Apparel | ? |
Wear apparel (selected) | ? |
Equip primary (selected) | ? |
T: Tame Animal | ? |
T: Train Animal | ? |
T: Try Develop Bound Relation | ? |
T: Queue Training Decay | ? |
T: Start Marriage Ceremony | ? |
T: Force Interaction | ? |
Start Random Gathering | ? |
Start Gathering | ? |
T: Start Prison Break | ? |
T: Pass To World | ? |
T: Make1 Year Older | ? |
T: Try Job Giver | ? |
T: Try Joy Giver | ? |
T: EndCurrentJob(InterruptForced) | ? |
T: CheckForJobOverride | ? |
T: Toggle Job Logging | ? |
T: Toggle Stance Logging | ? |
T: Kidnap colonist | ? |
T: Face cell (selected)... | ? |
Spawning
Spawns things - items, pawns, terrain etc.
Action | Effect |
---|---|
Spawn Pawn | ? |
Spawn Weapon | ? |
Spawn apparel... | ? |
Try place near thing... | ? |
Try place near stack of 25... | ? |
Try place near stack of 75... | ? |
Try place direct thing... | ? |
Try place direct stack of 25... | ? |
T: Try add to inventory... | ? |
Spawn thing with wipe mode... | ? |
Set terrain... | ? |
Spawn Mech Cluster | ? |
T: Make filth x100 | ? |
T: Spawn Faction Leader | ? |
Spawn world pawn... | ? |
Spawn thing set... | ? |
Trigger effecter... | ? |
Spawn Shuttle | ? |
Map management
?
Action | Effect |
---|---|
Generate Map | ? |
Destroy Map | ? |
Leak Map | ? |
Print Leaked Map | ? |
Add Game Condition | ? |
Remove Game Condition | ? |
T: Transfer | ? |
Change Map | ? |
Regenerate Current Map | ? |
Generate Map With Caves | ? |
Run Map Generator | ? |
Force Reform in Current Map | ? |
Autotests
?
Action | Effect |
---|---|
Make Colony (full) | ? |
Make colony (animals) | ? |
Test force downed x100 | ? |
Test force kill x100 | ? |
Test Surgery fail catastrophic x100 | ? |
Test Surgery fail ridiculous x100 | ? |
Test generate pawn x1000 | ? |
T: Generate Pawns Of All Shapes | ? |
Check Region Listes | ? |
Test time-to-down | ? |
Battle Royale All PawnKinds | ? |
Battle Royale Humanlikes | ? |
Battle Royale By Damagetype | ? |
Debug Logging Menu
Economy
?
Action | Effect |
---|
General
?
Action | Effect |
---|
Incidents
?
Action | Effect |
---|
Pawns
?
Action | Effect |
---|
Performance
?
Action | Effect |
---|
System
?
Action | Effect |
---|
Text generation
?
Action | Effect |
---|
UI
?
Action | Effect |
---|
World pawns
?
Action | Effect |
---|