Difference between revisions of "Consciousness"

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{{#ask: [[Consciousness Importance::+]]
 
{{#ask: [[Consciousness Importance::+]]
 +
| ?Health Type = Type
 
| ?Consciousness Importance# = Weight
 
| ?Consciousness Importance# = Weight
 
| ?Consciousness Limit# = Max
 
| ?Consciousness Limit# = Max
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| format = broadtable
 
| format = broadtable
 
| limit  = 100
 
| limit  = 100
| mainlabel = Stat
+
| mainlabel = Name
 
| sort = Consciousness Importance
 
| sort = Consciousness Importance
 
| order = desc
 
| order = desc
 
}}
 
}}
 
<noinclude>[[Category:Capacity]]</noinclude>
 
<noinclude>[[Category:Capacity]]</noinclude>

Revision as of 11:13, 8 February 2021

Consciousness is a pawn capacity: The state or quality of awareness. A pawn loses consciousness when this falls below 30% and dies when this reaches 0%.

Consciousness, also called Data Processing on mechanoids, itself doesn't have any effect on a pawn's stats, however it does directly influence several other capacities that a pawn has. Consciousness affects the following capacities:

It is lethal for humans, animals and mechanoids for Consciousness to be reduced to zero.

NameTypeWeightMaxDescription
Reading SpeedStat1A multiplier on how fast this person can read.
MovingCapacity11How well a character can move around. Directly affected by consciousness.
TalkingCapacity1-A character's capacity of speech. Directly affected by consciousness.
ManipulationCapacity1-How well a character can physically interact with objects. Directly affected by consciousness and arms/hands/fingers effectiveness.
EatingCapacity1-A character's ability to eat.