Difference between revisions of "Consciousness"

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| sort = Consciousness Importance
 
| sort = Consciousness Importance
 
| order = desc
 
| order = desc
}}
+
}}==Factors==
 +
===Factors===
 +
The following factors affect {{PAGENAME}}.
 +
* [[Blood Pumping]]: [[Blood Pumping Importance::1|20%]] importance, no allowed defect. [[Blood Pumping Limit::1|100%]] Max
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* [[Breathing]]: [[Breathing Importance::1|20%]] importance, no allowed defect. [[Breathing Limit::1|100%]] Max
 +
* [[Blood filtration]]: [[Blood filtration Importance::1|10%]] importance, no allowed defect. [[Blood filtration Limit::1|100%]] Max
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* Brain part efficiency. 100% importance, no allowed defect. No Max
 +
 
 +
===Offsets===
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*[[Go-juice]]: +20%
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*[[Luciferium]]: +10%
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*[[Wake-up]]: +10%
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<noinclude>[[Category:Capacity]]</noinclude>
 
<noinclude>[[Category:Capacity]]</noinclude>

Revision as of 14:24, 8 February 2021

Consciousness is a pawn capacity: The state or quality of awareness. A pawn loses consciousness when this falls below 30% and dies when this reaches 0%.

Consciousness, also called Data Processing on mechanoids, itself doesn't have any effect on a pawn's stats, however it does directly influence several other capacities that a pawn has. Consciousness affects the following capacities:

It is lethal for humans, animals and mechanoids for Consciousness to be reduced to zero.

NameTypeWeightMaxDescription
Reading SpeedStat1A multiplier on how fast this person can read.
MovingCapacity11How well a character can move around. Directly affected by consciousness.
TalkingCapacity1-A character's capacity of speech. Directly affected by consciousness.
ManipulationCapacity1-How well a character can physically interact with objects. Directly affected by consciousness and arms/hands/fingers effectiveness.
EatingCapacity1-A character's ability to eat.

==Factors==

Factors

The following factors affect Consciousness.

  • Blood Pumping: 20% importance, no allowed defect. 100% Max
  • Breathing: 20% importance, no allowed defect. 100% Max
  • Blood filtration: 10% importance, no allowed defect. 100% Max
  • Brain part efficiency. 100% importance, no allowed defect. No Max

Offsets