Property:Leather Yield
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FixSomeBugs (talk | contribs) (It looks like the wiki info on leather yield is out of date. I'm going to try and document the current formula on the property page before attempting to update all the uses) |
(the formula for leather yield is currently 40*bodysize, not sure when it changed) |
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− | + | The formula for leather yield is 40 * bodysize, with the following post-process curve: | |
* (0,0) | * (0,0) | ||
* (5,14) | * (5,14) | ||
Line 9: | Line 9: | ||
* [[Insectoids]] have a leather yield of 0 | * [[Insectoids]] have a leather yield of 0 | ||
* [[Chicken]]s and [[duck]]s have a leather yield of 0 | * [[Chicken]]s and [[duck]]s have a leather yield of 0 | ||
− | * [[Goose|Geese]] have a base value of 36 * bodysize instead of | + | * [[Goose|Geese]] have a base value of 36 * bodysize instead of 40 * bodysize, resulting in a total actual yield of 21 birdskin after accounting for their 0.4 bodysize and the post-processing curve. |
{{Property with Page | {{Property with Page |
Revision as of 18:41, 5 September 2021
The formula for leather yield is 40 * bodysize, with the following post-process curve:
- (0,0)
- (5,14)
- (40,40)
- (100000,100000)
There are a few exceptions, specifically:
- Humans have a leather yield of exactly 50
- Insectoids have a leather yield of 0
- Chickens and ducks have a leather yield of 0
- Geese have a base value of 36 * bodysize instead of 40 * bodysize, resulting in a total actual yield of 21 birdskin after accounting for their 0.4 bodysize and the post-processing curve.
See Leathers.