Property:Leather Yield
Jump to navigation
Jump to search
(updated goose body size in the exception illustration) |
(added graph) |
||
Line 4: | Line 4: | ||
* (40,40) | * (40,40) | ||
* (100000,100000) | * (100000,100000) | ||
+ | |||
+ | {{GraphChart|width=400|height=100|xAxisTitle=Body Size|yAxisTitle=Leather Yield|type=line|x=0, {{#expr:5/40}}, {{#expr:40/40}}, {{#expr:10000/40}}|y2=0, 14, 40, 10000|x2=0, 1|y1=0, 5, 40, 10000|yType=number|yAxisMax=80|xAxisMax=2|linewidth=1|colors=red, cyan}} | ||
+ | |||
There are a few exceptions that need to be defined on each page individually, specifically: | There are a few exceptions that need to be defined on each page individually, specifically: |
Revision as of 17:55, 24 September 2021
The formula for leather yield is 40 * bodysize, with the following post-process curve:
- (0,0)
- (5,14)
- (40,40)
- (100000,100000)
There are a few exceptions that need to be defined on each page individually, specifically:
- Humans have a base value of 75 and a body size of 1. So they yield 75 * 1 = 75 human leather.
- Geese have a base value of 36 and a body size of 0.6. Considering the post-processing curve they yield 36 * 0.6 = 22 → 26 birdskin.
- Megascarabs, Megaspiders and Spelopede have no leather yield.
- Chickens and ducks have no leather yield.
See Leathers.