Dining room

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Revision as of 10:30, 6 November 2022 by Harakoni (talk | contribs) (Some information on this page still that could be preserved e.g. room name allocation order, so not deleting yet.)
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Required item(s)

One Table. Colonist(s) may ignore a table without a chair(s) and thus will get "Ate without table" mood...

Allowed item(s)

Disallowed item(s)

Single crafting spot will convert dinning room to workshop.

Single butcher spot will convert dinning room to kitchen.

Sleeping spot(s), bed(s) and bedroll(s) will convert dinning room to bedroom or barracks.

See also