Militor
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This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
Note: This page is made in preparation of the release of the Biotech DLC to facilitate edits by new editors. It cannot be held as representative of the content until release allows for confirmation, nor is it intended to speculate. |
Militor
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A small combat mechanoid armed with a low-powered mini-shotgun. Roughly four feet tall, militors lack the power, range, and toughness of more senior combat mechs. However, it is cheap to gestate and maintain, and so is often used as a rear guard or swarm attacker.
Base Stats
- Type
- Mechanoid
- Flammability
- 0%
Armor
- Armor - Sharp
- 20%
- Armor - Blunt
- 10%
- Armor - Heat
- 200%
Pawn Stats
- Move Speed
- 3.80 c/s
- Body Size
- 0.7
- Mass
- 42 kg
- Pack Capacity
- 24.5 kg
- Carrying Capacity
- 53 kg
- Filth Rate
- 1
- Life Expectancy
- 2500 years
- Comfortable Temp Range
- -100 °C – 250 °C (-148 °F – 482 °F)
Creation
A militor is a mechanoid added by the Biotech DLC.
Acquisition
A militor can be crafted by a mechanitor at the mech gestator. They require 50 steel, 1 basic subcore, and 1800 ticks to make. After the mechanitor brings ingredients and crafts the mech, it must gestate for 1 cycle. After the cycle completes the mechanitor must extract the finished mech.
Summary
Analysis
Health
Specify body type when known.
Version history
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