Hediffs/Core/Drugs/Luciferium/Luciferium need

From RimWorld Wiki
Revision as of 19:59, 15 October 2024 by JuliaCat (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Main Menu
Core Royalty Ideology Biotech Anomaly
Debug Drugs Global Local Body Parts Psycasts Hediff Giver Sets
Bases Beer Ambrosia Go-juice Luciferium Penoxycyline
Psychite Psychite tea Flake Yayo Smokeleaf Wake-up
Luciferium high Luciferium need

Name Description Details Stages
Luciferium need
  • Def Name:
    LuciferiumAddiction
  • Label:
    luciferium need

Luciferium mechanites in the body. Luciferium mechanites decohere over time; only regular doses of fresh luciferium can prevent this process.

Without luciferium, the mechanite decoherence will reach a critical state, causing the victim to go insane and die.

  • Hediff Class: Hediff_Addiction
  • Causes Need: Chemical_Luciferium
  • Ever Curable By Item: false
  • Default Label Color:
  • Initial Severity: 50%
  • Max Severity: 100%
  • Scenario Can Add: true
  • Remove On Redress Chance By Days Curve:
  • Days Chance
    0 0%
    10 0%
    60 25%
  • Label Parameters
    - -
    unmet
    • Pain Offset: +40%
    • Life Threatening: true
    • Death MTB Days: 10
    • MTB Death Destroys Brain: true
    • Consciousness Max: 80%
    • Mental State Givers:
      • Mental State: Berserk
      • MTB Days: 0.4