List of childhood backstories
← Backstories
Note: these do not include the player-created backstories. Those can be found here:
- List of player created childhood backstories A through M
- List of player created childhood backstories N through Z
because the wiki can't display a page that large.
Title (Short Title) |
Description | Skill Modifications | Incapable of | Civil | Raider | Slave | Trader | Traveler | Tribal |
---|---|---|---|---|---|---|---|---|---|
Abandoned child
|
[PAWN_nameDef] was born sickly. Thinking that [PAWN_pronoun] would only burden the tribe, [PAWN_possessive] parents left [PAWN_objective] out in the elements. Somehow, [PAWN_pronoun] survived. | Melee: +3 Crafting: +3 Social: −2 |
None | ||||||
Apocalypse survivor
|
[PAWN_nameDef] was born during a time of unrest on [PAWN_possessive] homeworld, as climate change threatened mass starvation and flooding. As [PAWN_pronoun] grew up the situation worsened - billions died and peaceful states descended into anarchy. [PAWN_nameDef] and [PAWN_possessive] parents did whatever they had to to survive. | Shooting: +4 Artistic: −3 Intellectual: −3 |
None | ||||||
Cave child
|
[PAWN_nameDef] grew up in a large and intricate cave complex that extended deep into a mountainside. [PAWN_pronoun] helped the adults maintain and improve the deep caves. | Mining: +3 Construction: +3 |
None | ||||||
Caveworld tender
|
[PAWN_nameDef] grew up in cave complex deep beneath the surface of an inhospitable world. [PAWN_pronoun] worked with the other children tending the tribe’s fungus crops. | Plants: +4 Mining: +2 Shooting: −3 |
None | ||||||
Caveworld tunneler
|
[PAWN_nameDef] worked as a digger in the massive underground cave complex.
|
Construction: +1 Mining: +6 Shooting: −2 |
Intellectual
|
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Child spy
|
Children are often presumed innocent, and can be ideal as spies. [PAWN_nameDef] was trained in the art of infiltration and information-gathering when [PAWN_pronoun] was just nine years old.
|
Shooting: +5 Intellectual: −3 |
None | ||||||
Child star
|
[PAWN_nameDef] was well-known throughout [PAWN_possessive] homeworld as a child actor in films and TV shows. [PAWN_possessive] fame put [PAWN_objective] in contact with many different kinds of people, but also tended to get in the way of [PAWN_possessive] education. | Social: +3 Artistic: +3 Intellectual: −2 |
Dumb labor
|
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Coma child
|
A childhood accident put [PAWN_nameDef] into a coma. [PAWN_pronoun] didn’t wake up until [PAWN_pronoun] was in [PAWN_possessive] late teens. [PAWN_possessive] body never recovered from the years of inactivity, but people tend to take pity on [PAWN_objective] when they hear [PAWN_possessive] story. | Social: +4 Construction: −2 Mining: −2 |
None | ||||||
Convent child
|
The child of an illicit affair, [PAWN_nameDef] was bought up by nuns in a medieval convent. [PAWN_pronoun] learned the value of hard work and submission, but was taught that technology is heretical. | Construction: +3 Plants: +3 |
Intellectual
|
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Cult child
|
[PAWN_nameDef] was born into a powerful cult which shunned advanced technology and believed that all illness could be cured by cleansing the soul through sacred art.
|
Medicine: −3 Artistic: +5 |
Intellectual
|
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Fire keeper
|
[PAWN_nameDef] was responsible for keeping the tribe’s fire going. [PAWN_pronoun] took this responsibility very seriously. | Crafting: +2 Cooking: +2 |
None | ||||||
Frightened child
|
[PAWN_nameDef] grew up with a laundry list of phobias and neuroses. [PAWN_pronoun] feared, among other things, doctors and foodborne pathogens.
|
Medicine: +3 Cooking: +3 |
Violent
|
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Herder
|
As a child, [PAWN_nameDef] tended the tribe’s muffalo herds, keeping them safe from predators and treating the sick. It was quiet work, but [PAWN_pronoun] enjoyed being away from people. | Medicine: +3 Melee: +3 Social: −2 |
None | ||||||
Industrial orphan
|
[PAWN_nameDef] never knew [PAWN_possessive] parents. [PAWN_possessive] earliest memories were of drudgery in the mines and workhouses of [PAWN_possessive] industrial world.
|
Crafting: +3 Mining: +3 Intellectual: −2 |
None | ||||||
Medical assistant
|
[PAWN_nameDef] was born during a catastrophic war in which both sides used napalm extensively. [PAWN_pronoun] grew up helping [PAWN_possessive] parents in an infirmary, treating the cascade of horrific burns from the battlefields. [PAWN_pronoun] was left with a lifelong fear of fire. | Medicine: +5 | Firefighting
|
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Medieval lordling
|
[PAWN_nameDef] was a minor noble in an old kingdom on a medieval world. [PAWN_pronoun] grew up in a manor made of stone, served by bowing lowerclassmen.
|
Social: +4 Construction: −1 Mining: −1 Plants: −1 |
None | ||||||
Medieval slave
|
[PAWN_nameDef] grew up pulling carts and digging holes on a medieval world. Simple manual labor is [PAWN_possessive] oldest companion - along with the master's lash.
|
Plants: +2 Construction: +2 Mining: +2 Intellectual: −3 |
None | ||||||
Music lover
|
As a child, [PAWN_nameDef] had a talent for playing musical instruments and singing. [PAWN_pronoun] was given expert training and loved to perform in recitals and concerts, though the lavish praise [PAWN_pronoun] received made [PAWN_objective] a little self-obsessed. | Social: −2 Artistic: +5 |
None | ||||||
Mute
|
[PAWN_nameDef] was greatly affected by a traumatic event early in [PAWN_possessive] life. For many years [PAWN_pronoun] refused to speak to people, preferring instead to play with [PAWN_possessive] household's numerous pets. | Animals: +5 | Social
|
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Organ farm
|
[PAWN_nameDef] was raised in an illegal underground organ farm. [PAWN_possessive] body was used to grow organic implants for wounded mercenaries. Though [PAWN_possessive] upbringing has left [PAWN_objective] haunted, it has also given [PAWN_objective] a unique understanding of human biology. | Medicine: +5 | Violent
|
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Pyromaniac
|
From an early age, [PAWN_nameDef] had an unhealthy fascination with fire. [PAWN_pronoun] would set refuse heaps ablaze and become so entranced by the flames [PAWN_pronoun] would absent-mindedly burn [PAWN_objective]self.
|
Social: −3 Cooking: −2 Artistic: +3 |
Firefighting
|
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Reclusive child
|
[PAWN_nameDef] didn’t learn to speak until [PAWN_pronoun] was nearly 5 years old, and, even then, [PAWN_pronoun] preferred to keep to [PAWN_objective]self. When [PAWN_pronoun] was in [PAWN_possessive] early teens, [PAWN_pronoun] made a habit of wandering off from the village to live in the wilderness for weeks at a time. | Melee: +4 Crafting: +3 |
Social
|
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Scavenger
|
[PAWN_nameDef] spent [PAWN_possessive] childhood escaping grunt work to go digging through wrecks and ruins for treasures. [PAWN_possessive] natural curiosity got [PAWN_objective] into a lot of trouble, but it also yielded many interesting finds. | Mining: +3 Intellectual: +3 |
Dumb labor
|
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Scout
|
Born to colonial administrators from a small imperial power, [PAWN_nameDef] was enrolled in a youth program that taught military scouting skills.
|
Shooting: +3 Crafting: +2 Construction: +1 |
Artistic
|
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Shelter child
|
[PAWN_nameDef] grew up in a shelter deep beneath a toxic world. [PAWN_pronoun] received a comprehensive education, but had no opportunity to do physical labour. | Intellectual: +3 Medicine: +3 Social: +2 Construction: −2 Mining: −2 |
None | ||||||
Shopkeeper
|
[PAWN_nameDef]'s mother was often ill, and it fell to [PAWN_objective] to run the store which was their only source of income. [PAWN_pronoun] learned a little about the exotic artifacts which [PAWN_pronoun] sold, and a lot about the art of the deal. | Social: +4 Intellectual: +2 |
None | ||||||
Sickly child
|
As a child, [PAWN_nameDef] suffered from a rare disease. Quarantined in a research hospital, [PAWN_pronoun] had minimal human contact and got little physical exercise. In the sterile hospital environment, however, [PAWN_pronoun] became very familiar with science and medicine. | Intellectual: +4 Medicine: +5 Melee: −2 Social: −2 Construction: −2 |
None | ||||||
Sole survivor
|
[PAWN_nameDef]’s entire tribe was wiped out in a raid. Though [PAWN_pronoun] was adopted by another group, [PAWN_pronoun] was emotionally scarred, and preferred to stay near home, cooking and tending crops. | Plants: +3 Cooking: +3 |
Violent
|
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Story writer
|
As a child, [PAWN_nameDef] was addicted to reading. [PAWN_pronoun] would spend all day in [PAWN_possessive] local library with [PAWN_possessive] nose in a book. When budget cuts forced the library to close, [PAWN_nameDef] was distraught. [PAWN_pronoun] decided to fill the gap by writing [PAWN_possessive] own stories instead. | Artistic: +4 Intellectual: +3 |
None | ||||||
Test subject
|
On the most corrupt urbworlds, scientists without a moral compass commit unspeakable atrocities in the name of research. [PAWN_nameDef] was kept alone in a sealed facility from birth and subjected to a variety of behavioural experiments in an attempt to turn [PAWN_objective] into a perfect super-soldier. | Shooting: +4 | Social
|
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Tribe child
|
[PAWN_nameDef] grew up in the tribe, running around the village, moving with the muffalo herds, learning essential skills from [PAWN_possessive] parents.
|
Plants: +2 Melee: +2 Shooting: +2 Intellectual: −3 |
None | ||||||
Urbworld urchin
|
The urbworlds - ancient and deep industrial cityscapes bursting with humanity and poison. [PAWN_nameDef] grew up in the dark, unwanted reaches of such a place. [PAWN_pronoun] had to fight for every scrap of food. | Melee: +4 Shooting: +2 |
None | ||||||
Vatgrown soldier
|
[PAWN_nameDef] wasn't made as a person, but as an instrument of destruction. Grown in a bioweapons facility and taught combat during [PAWN_possessive] accelerated growth, [PAWN_nameDef] still has a proclivity for combat of all kinds and an aversion to human contact. | Melee: +4 Shooting: +4 |
Social
|
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Vengeful child
|
As a child, [PAWN_nameDef] returned to [PAWN_possessive] village to find that it had been wiped out by bandits. [PAWN_pronoun] swore revenge on the attackers and began a violent rampage across the wilderness. | Melee: +3 Shooting: +3 |
Caring
|
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War refugee
|
War broke out in [PAWN_nameDef]'s home when [PAWN_pronoun] was a baby. [PAWN_possessive] parents fled with [PAWN_objective], seeking safety wherever they could find it. [PAWN_nameDef]'s earliest memories are of being taught how to defend [PAWN_objective]self.
|
Cooking: +2 Crafting: +2 |
Violent
|
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Wreckage explorer
|
Two generations before [PAWN_nameDef] was born, an apocalyptic war dragged [PAWN_possessive] home planet into anarchy. [PAWN_nameDef] was tasked with watching [PAWN_possessive] tribe's herds, but often shirked [PAWN_possessive] duties to go exploring the crashed warships scattered around the planet. | Animals: +3 Intellectual: +3 |
None |