Ancient unstable fuel node
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This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
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Ancient unstable fuel node
An ancient, unstable fuel node once used to charge machines with fuel. It has become unstable over the years due to lack of maintenance.
Base Stats
Building
- Size
- 1 × 1
- Cover Effectiveness
- 30%
Creation
- Work To Make
- 3,000 ticks (50 secs)
Ancient unstable fuel nodes are ruins added by the Ideology DLC. They spawn in ancient complexes, and act as traps, exploding and setting fires when pawns enter rooms.
Summary
When destroyed or damaged beyond 99% of its health, i.e. any attack that deals damage, it will spark and emit a hissing sound and explode after 480 ticks (8 secs), dealing 10 Flame damage in a 6.9 tile radius around itself. This explosion leaves Chemfuel puddles on 25% of the tiles covered by the explosion which will then ignite and burn.
They will also start to
Analysis
?
Version history
- Ideology DLC Release - Added.