Template:Apparel Social Impact Note

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Revision as of 23:48, 11 January 2023 by Harakoni (talk | contribs)
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Just standardizes the spiel about what the Social Impact bonus some apparel has actually does.

First variable is necessary and contains the social impact bonus. Second is optional and allows a name to be specified.

Examples

A giant inflatable monkey suit offers a +12345% increase to Social Impact. Note: Social impact predominately affects the Opinion bonuses and maluses pawn interactions can create, the success chance of SpeechesContent added by the Royalty DLC and some ritualsContent added by the Ideology DLC. It does NOT affect trade prices as that is instead dependent on Trade Price Improvement, nor does it affect prisoner recruitment, beyond slightly hastening how quickly the prisoners like the warden, as that is instead dependent on Negotiation Ability.