Chimera
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Chimera
A huge creature that resembles a disfigured combination of a bear and other animals. It is vicious without limit.
It's not known if this is a combination of natural animals or a poor imitation of animal life created by an insane machine mind.
Base Stats
- Type
- Entity
- Flammability
- 70%
Pawn Stats
-
"enraged6.30" can not be assigned to a declared number type with value 3.6.
- Move Speed
- 3.60
enraged 6.30 c/s - Body Size
- 2.15
- Mass
- 129 kg
- Filth Rate
- 1
- Life Expectancy
- 10 years
- Comfortable Temp Range
- -40 °C – 60 °C (-40 °F – 140 °F)
Production
- Meat Yield
- 325 Twisted meat
- Leather Yield
- 92 dread leather
The Chimera is a bestial and ferocious Entity added by the Anomaly DLC.
Summary
Chimeras often appear in packs. Cunning predators, they will wait for an opportunity to attack you at your most vulnerable.[Detail needed] They can be dangerous combatants, especially in large numbers. The chimera has the unique ability to become enraged upon taking damage, gaining a hediff called 'Rage Speed.' This ability makes them much harder to put down, and much more adept at closing the distance between it and your pawns.
Rage Speed:
- Pain: ×0%
- Move Speed: ×175%
- Stagger Time Multiplier: ×0%
Containment
It provides Advanced anomaly research, and can be studied every 2 days. When hooked up to a bioferrite generator, it yields 3.225 bioferrite per day. It has a minimum containment strength of 70. When hooked up to an electroharvester, it provides 430 watts.
= Analysis
With it's ability to become enraged, and unable to be downed due to pain, it can catch up to ranged pawns frighteningly fast. With much greater movement speed than a default pawn, outpacing it might prove very difficult. Melee pawns or ghouls are recommended to intercept them first. It has some of the highest DPS of any single entity,[Verify] and can quickly cause a colonist to bleed out. Like many entities, it is susceptible to fire.
Version history
- Anomaly DLC Release - Added.
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